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Vide-coded 64k demo system
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Author
17 hours
CNN v2: Alpha channel depth handling and layer visualization
skal
23 hours
CNN v2: Fix WebGPU validation error in uniform buffer alignment
skal
24 hours
CNN v2: Change feature #6 from sin(10*x) to sin(20*y)
skal
24 hours
CNN v2: Add TODO for flexible feature layout in binary format v3
skal
24 hours
CNN v2: Add mip-level support to runtime effect
skal
28 hours
CNNv2Effect: Document per-layer kernel sizes support
skal
28 hours
CNN v2: Refactor to uniform 12D→4D architecture
skal
32 hours
Remediation: Implement shared common/shaders/ directory
skal
2 days
test_demo: Add beat-synchronized CNN post-processing with version selection
skal
2 days
Refine training script output and validation
skal
2 days
TODO: 8-bit weight quantization for 2× size reduction
skal
2 days
CNN v2: storage buffer architecture foundation
skal
2 days
CNN v2: parametric static features - Phases 1-4
skal
2 days
cleanup: remove test-only files from main workspace
skal
3 days
fix: update shader files to use beat_phase instead of beat
skal
3 days
feat: implement beat-based timing system
skal
3 days
add trained layers
skal
3 days
docs: Update CNN comments and add bias fix summary
skal
3 days
fix: CNN bias accumulation and output format improvements
skal
3 days
update cnn code
skal
3 days
fix: Register cnn_conv1x1 snippet and add verification
skal
3 days
fix: Move sigmoid activation to call site in CNN layer shader
skal
3 days
fix: Replace clamp with sigmoid in CNN final layer
skal
3 days
format .wgsl layer code (cosmetics)
skal
4 days
opt: Move invariant in1 calculation outside CNN convolution loops
skal
4 days
opt: Vec4-optimize CNN convolution shaders for SIMD
skal
4 days
chore: Update CNN architecture to 3×3×3 with new trained weights
skal
4 days
fix: Correct UV coordinate computation to match PyTorch linspace
skal
4 days
fix: Add clamp to CNN final layer to match PyTorch training
skal
4 days
refactor: Optimize CNN grayscale computation
skal
4 days
update train_cnn.py and shader
skal
4 days
fix: CNN training normalization pipeline consistency
skal
4 days
udpate CNN shader code.
skal
4 days
refactor: Optimize CNN normalization to eliminate redundant conversions
skal
4 days
fix: Flip Y-axis to match ShaderToy coordinate convention
skal
4 days
feat: Add Scene1 effect from ShaderToy (raymarching cube & sphere)
skal
4 days
fix: Support variable kernel sizes in CNN layer generation
skal
4 days
feat: CNN RGBD→grayscale with 7-channel augmented input
skal
4 days
fix: Resolve CNN effect black screen bug (framebuffer capture + uniforms)
skal
4 days
feat: Add multi-layer CNN support with framebuffer capture and blend control
skal
4 days
feat: Add coordinate-aware CNN layer 0 for position-dependent stylization
skal
4 days
feat: Add CNN post-processing effect with modular WGSL architecture
skal
5 days
feat: Implement workspace system (Task #77)
skal