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2026-02-28fix(tools/shadertoy): fix Next Steps instructions and update EFFECT_WORKFLOW.mdskal
2026-02-28remove SDFEffect base class and sdf_test, update SDF_EFFECT_GUIDEskal
2026-02-28replace wgsl type: vec4<f32> -> vec4f ..skal
2026-02-21docs: Update WGSL files to use shorter vector and matrix type aliasesskal
2026-02-21refactor(wgsl): Use vec*f alias for vector typesskal
2026-02-21split raymarching.wgsl in two: with id, or without id.skal
2026-02-21refactor(wgsl): Factorize getScreenCoord helperskal
2026-02-21refine scene1 shaderskal
2026-02-20fix(scene1): refactor render0/render1 to accept Ray structskal
2026-02-20feat(scene1): replace ad-hoc camera with CameraParams uniformskal
2026-02-20feat(sequence): port Scene1Effect + fix seq_compiler absolute time bugskal
2026-02-16fix: add missing SHADER_FLASH asset to main workspaceskal
2026-02-16refactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
2026-02-16feat(sequence): port rotating_cube_effect to v2skal
2026-02-16feat(sequence): port particles_effect to v2skal
2026-02-15archive(cnn): move CNN v1 to cnn_v1/ subdirectoryskal
2026-02-15refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
2026-02-15misc updatesskal
2026-02-15fix(shader): add dfWithID to sdf_test.wgsl for test compatibilityskal
2026-02-14feat(gpu): add SDF camera infrastructure and effect base classskal
2026-02-14some tweakingskal
2026-02-14refactor(wgsl): consolidate SDF shapes into single common fileskal
2026-02-14refactor(wgsl): replace inline fullscreen_vs with common includeskal
2026-02-14refactor(wgsl): modularize common shader functionsskal
2026-02-14Fix: CNN v2 compute shader validation errorskal
2026-02-14CNN v2: bilinear mip-level sampling and UI improvementsskal
2026-02-14Replace hard clamp with sigmoid activation in CNN v2skal
2026-02-13CNN v2: Alpha channel depth handling and layer visualizationskal
2026-02-13CNN v2: Fix WebGPU validation error in uniform buffer alignmentskal
2026-02-13CNN v2: Change feature #6 from sin(10*x) to sin(20*y)skal
2026-02-13CNN v2: Add TODO for flexible feature layout in binary format v3skal
2026-02-13CNN v2: Add mip-level support to runtime effectskal
2026-02-13CNNv2Effect: Document per-layer kernel sizes supportskal
2026-02-13CNN v2: Refactor to uniform 12D→4D architectureskal
2026-02-13Remediation: Implement shared common/shaders/ directoryskal
2026-02-12test_demo: Add beat-synchronized CNN post-processing with version selectionskal
2026-02-12Refine training script output and validationskal
2026-02-12TODO: 8-bit weight quantization for 2× size reductionskal
2026-02-12CNN v2: storage buffer architecture foundationskal
2026-02-12CNN v2: parametric static features - Phases 1-4skal
2026-02-12cleanup: remove test-only files from main workspaceskal
2026-02-12fix: update shader files to use beat_phase instead of beatskal
2026-02-12feat: implement beat-based timing systemskal
2026-02-12add trained layersskal
2026-02-11docs: Update CNN comments and add bias fix summaryskal
2026-02-11fix: CNN bias accumulation and output format improvementsskal
2026-02-11update cnn codeskal
2026-02-11fix: Register cnn_conv1x1 snippet and add verificationskal
2026-02-11fix: Move sigmoid activation to call site in CNN layer shaderskal
2026-02-11fix: Replace clamp with sigmoid in CNN final layerskal