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Vide-coded 64k demo system
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11 hours
fix(tests): port tests to v2 API, fix FATAL_CHECK logic
skal
12 hours
feat(sequence): complete v2 migration with DAG-based routing
skal
14 hours
feat(sequence): integrate v2 timeline with main loop
skal
14 hours
fix(cnn): rename CNNLayerParams to CNNv1LayerParams
skal
14 hours
feat(sequence): integrate v2 timeline with build system
skal
15 hours
feat(sequence): Clean up compiler and add test accessor
skal
15 hours
feat(sequence): Phase 2 - Python DAG compiler
skal
29 hours
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
29 hours
refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectory
skal
31 hours
refactor(tools): consolidate common CSS for HTML tools
skal
31 hours
fix(audio): WAV dump drift improvements, acceptable state
skal
32 hours
fix(timeline-editor): correct waveform tooltip position calculation
skal
33 hours
fix(timeline-editor): capture all wheel events at container level
skal
33 hours
docs(timeline-editor): clarify effect time units in property panel
skal
33 hours
refactor(timeline-editor): complete variable unit renames in modules
skal
33 hours
fix(timeline-editor): disable waveform tooltip when no audio loaded
skal
33 hours
refactor(timeline-editor): rename variables to reflect beat-based units
skal
33 hours
refactor(timeline-editor): centralize BPM calculations
skal
33 hours
feat(timeline-editor): add timing tooltip and cursor in waveform view
skal
33 hours
fix(timeline-editor): enable mouse wheel on all sequence viewer elements
skal
33 hours
docs: document audio WAV drift bug investigation
skal
35 hours
refactor(timeline-editor): extract viewport and playback to ES6 modules
skal
35 hours
fix(timeline-editor): improve mouse-wheel handling and prevent UI interference
skal
36 hours
fix(timeline-editor): align waveform and timeline tick positions
skal
37 hours
feat(timeline-editor): add replay button to restart from original play position
skal
37 hours
fix(timeline-editor): playback indicator zoom tracking and UX improvements
skal
37 hours
feat(timeline-editor): consolidate playback indicator positioning and improve UX
skal
39 hours
feat(spectral-editor): add waveform intensity viewer for sample offset
skal
2 days
feat(tracker): add sample offset and humanization
skal
2 days
style: Apply clang-format to codebase
skal
2 days
refactor(gpu): Relocate effects to src/effects and streamline includes
skal
2 days
Refactor: add gpu_create_texture_view_2d helper
skal
3 days
CNN v2: bilinear mip-level sampling and UI improvements
skal
3 days
Replace hard clamp with sigmoid activation in CNN v2
skal
3 days
CNN v2 web tool: Remove vizScale, always show raw layer values
skal
3 days
CNN v2 web tool: Fix vizScale for final layer preview
skal
3 days
CNN v2 tool: Fix off-by-one in composited layer filenames
skal
3 days
CNN v2: Fix weight buffer offset bug
skal
3 days
cnn_test: --weights now overrides layer config from .bin file
skal
3 days
cnn_test: Add --weights option for runtime weight loading
skal
3 days
CNN v2: Remove vizScale, always clip to [0,1]
skal
3 days
CNN v2: Fix Layer 0 visualization scale (was 0.5, now 1.0)
skal
3 days
CNN v2: Add debugging tools for mismatch investigation
skal
3 days
CNN v2: Use alpha channel for p3 depth feature + layer visualization
skal
3 days
CNN v2 web tool: Update embedded weights to current checkpoint
skal
3 days
CNN v2 web tool: Multiple fixes for feature parity with cnn_test
skal
3 days
CNN v2 web tool: Fix static features shader sampling and header offset
skal
3 days
CNN v2 web tool: Enhance UI visibility and layer preview interaction
skal
3 days
CNN test tool: Add CNN v2 support with compute shader architecture
skal
3 days
CNN v2: Change feature #6 from sin(10*x) to sin(20*y)
skal
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