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2026-02-10fix: Use var instead of let for mutable uv in default shaderskal
2026-02-10refactor: Adjust shader editor layout and add default animationskal
2026-02-10feat: Add HTML WGSL shader editor toolskal
2026-02-09fix: Strip priority comments from effect args in .seq exportskal
2026-02-09feat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
2026-02-09feat(gpu): Add GPU procedural texture generation systemskal
2026-02-09feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
2026-02-09fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
2026-02-08feat(gpu): Add VignetteEffect and related filesskal
2026-02-08feat(gpu): Add parameter-driven GaussianBlurEffectskal
2026-02-08feat(gpu): Add parameter-driven ChromaAberrationEffectskal
2026-02-08feat(gpu): Implement shader parametrization systemskal
2026-02-08feat: Integrate plane_distance into renderer and scene loaderskal
2026-02-08feat(tools): Add effect depth analysis to seq_compilerskal
2026-02-08feat(audio, tools): Add Task #72 and enhance Blender exporterskal
2026-02-08style: Apply clang-format to all source filesskal
2026-02-08feat(3d): Implement Blender export and binary scene loading pipelineskal
2026-02-07refactor(audio): Convert tracker to unit-less timing systemskal
2026-02-07Revert "fix(track_visualizer): Convert beats to seconds correctly"skal
2026-02-07fix(track_visualizer): Convert beats to seconds correctlyskal
2026-02-07feat(tools): Add music track visualizerskal
2026-02-07fix: Auto-regenerate assets after clean buildskal
2026-02-07perf(spectral_editor): Implement caching and subarray optimizationsskal
2026-02-07update doc, optimize spectral_editorskal
2026-02-07feat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
2026-02-07fix(tools): Correct include path in spectool.ccskal
2026-02-07fix(asset_packer): Replace deprecated sprintf with snprintfskal
2026-02-06fix(spectral_editor): Disable vertical zoom/pan for logarithmic frequency axisskal
2026-02-06feat(spectral_editor): Add cursor-centered zoom and pan with mouse wheelskal
2026-02-06feat(timeline): Add Ctrl+wheel zoom centered on mouse cursorskal
2026-02-06feat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
2026-02-06docs: Document specplay tool and add future enhancement roadmapskal
2026-02-06fix(audio): Fix spectrogram amplification issue and add diagnostic toolskal
2026-02-06docs(spectral_editor): Add feature roadmap for planned enhancementsskal
2026-02-06fix(audio): Remove Hamming window from synthesis (before IDCT)skal
2026-02-06fix(editor): Apply window to spectrum before IDCT, not afterskal
2026-02-06feat(audio): Integrate FFT-based DCT/IDCT into audio engine and toolsskal
2026-02-06feat(audio): FFT implementation Phase 1 - Infrastructure and foundationskal
2026-02-06feat(spectral_editor): Complete Phase 2 milestone - Full-featured web editorskal
2026-02-06fix(spectral_editor): Fix procedural audio and add color-coded curvesskal
2026-02-06fix(spectral_editor): Resolve variable name conflict in playAudioskal
2026-02-06feat(tools): Add Spectral Brush Editor UI (Phase 2 of Task #5)skal
2026-02-06fix(assets): Auto-generate smooth normals for OBJ meshes if missingskal
2026-02-05docs(timeline-editor): Document WAV source and music.track visualization taskskal
2026-02-05feat(timeline-editor): Add WAV file waveform visualizationskal
2026-02-05feat(timeline-editor): Hide scrollbars, keep mouse wheel navigationskal
2026-02-05feat(timeline-editor): Final UI polish - auto-apply, stack-order priorityskal
2026-02-05fix(timeline-editor): Fix effect drag jump bug and left handle constraintskal
2026-02-05feat(timeline-editor): Add editable names and effect resize handlesskal
2026-02-05fix(timeline-editor): Fix effect dragging offset and property panel updatesskal