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2026-02-11feat: Add CNN shader testing tool with GPU texture readbackskal
2026-02-10feat: Add --shader-only option to convert_shadertoy.pyskal
2026-02-10fix: Flip Y-axis to match ShaderToy coordinate conventionskal
2026-02-10refactor: Improve convert_shadertoy.py to generate compile-ready codeskal
2026-02-10docs: Fix EFFECT keyword syntax and add automation-friendly workflowskal
2026-02-10feat: Add ShaderToy conversion toolsskal
2026-02-10fix: Capture scene framebuffer before post-processing for CNN effectskal
2026-02-10feat: Add multi-layer CNN support with framebuffer capture and blend controlskal
2026-02-10docs: Reorganize shader editor documentationskal
2026-02-10fix: Use placeholder technique to prevent syntax highlighting overlapskal
2026-02-10refactor: Improve syntax highlighting to avoid overlapping matchesskal
2026-02-10feat: Add WGSL syntax highlightingskal
2026-02-10refactor: Increase editor pane size by 20% (36% → 43%)skal
2026-02-10fix: Remove resolutionSelect references after removing UI elementskal
2026-02-10feat: Remove resolution selector, enable autoplay on loadskal
2026-02-10fix: Use 16:9 aspect ratio and object-fit contain for canvasskal
2026-02-10fix: Canvas fills available height instead of maintaining square aspectskal
2026-02-10fix: Reference texture/sampler in default shader for bind group layoutskal
2026-02-10fix: Use var instead of let for mutable uv in default shaderskal
2026-02-10refactor: Adjust shader editor layout and add default animationskal
2026-02-10feat: Add HTML WGSL shader editor toolskal
2026-02-09fix: Strip priority comments from effect args in .seq exportskal
2026-02-09feat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
2026-02-09feat(gpu): Add GPU procedural texture generation systemskal
2026-02-09feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
2026-02-09fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
2026-02-08feat(gpu): Add VignetteEffect and related filesskal
2026-02-08feat(gpu): Add parameter-driven GaussianBlurEffectskal
2026-02-08feat(gpu): Add parameter-driven ChromaAberrationEffectskal
2026-02-08feat(gpu): Implement shader parametrization systemskal
2026-02-08feat: Integrate plane_distance into renderer and scene loaderskal
2026-02-08feat(tools): Add effect depth analysis to seq_compilerskal
2026-02-08feat(audio, tools): Add Task #72 and enhance Blender exporterskal
2026-02-08style: Apply clang-format to all source filesskal
2026-02-08feat(3d): Implement Blender export and binary scene loading pipelineskal
2026-02-07refactor(audio): Convert tracker to unit-less timing systemskal
2026-02-07Revert "fix(track_visualizer): Convert beats to seconds correctly"skal
2026-02-07fix(track_visualizer): Convert beats to seconds correctlyskal
2026-02-07feat(tools): Add music track visualizerskal
2026-02-07fix: Auto-regenerate assets after clean buildskal
2026-02-07perf(spectral_editor): Implement caching and subarray optimizationsskal
2026-02-07update doc, optimize spectral_editorskal
2026-02-07feat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
2026-02-07fix(tools): Correct include path in spectool.ccskal
2026-02-07fix(asset_packer): Replace deprecated sprintf with snprintfskal
2026-02-06fix(spectral_editor): Disable vertical zoom/pan for logarithmic frequency axisskal
2026-02-06feat(spectral_editor): Add cursor-centered zoom and pan with mouse wheelskal
2026-02-06feat(timeline): Add Ctrl+wheel zoom centered on mouse cursorskal
2026-02-06feat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
2026-02-06docs: Document specplay tool and add future enhancement roadmapskal