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13 hoursfeat: add time-based effect activation with auto-passthroughskal
13 hoursfix: seq_compiler includes effects/shaders.hskal
13 hoursstyle: Apply clang-formatskal
13 hoursrefactor: move shaders.{h,cc} to src/effects and remove v2 suffixskal
14 hoursdocs: streamline timeline editor documentationskal
14 hoursdocs: update timeline editor documentation for v2 formatskal
14 hoursfeat: add Sequence V2 format support to timeline editorskal
23 hoursfix: make test_demo use workspace files, remove obsolete tools/test_demo.*skal
23 hoursfix: add sequence index to generated class namesskal
24 hoursrefactor: remove WIN32 platform checks from seq_compiler.pyskal
24 hoursrefactor: remove C++ seq_compiler and Gantt chart referencesskal
24 hoursrefactor: remove END_DEMO directive, auto-calculate from sequencesskal
28 hoursfix: calculate beat_phase for FlashEffect and refactor uniformsskal
29 hoursfeat: Add FlashEffect for audio/visual sync testingskal
30 hoursfix(build): add missing headers and enum casts for strict compilationskal
31 hoursrefactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
33 hoursfix(tests): port tests to v2 API, fix FATAL_CHECK logicskal
34 hoursfeat(sequence): complete v2 migration with DAG-based routingskal
35 hoursfeat(sequence): integrate v2 timeline with main loopskal
35 hoursfix(cnn): rename CNNLayerParams to CNNv1LayerParamsskal
36 hoursfeat(sequence): integrate v2 timeline with build systemskal
37 hoursfeat(sequence): Clean up compiler and add test accessorskal
37 hoursfeat(sequence): Phase 2 - Python DAG compilerskal
2 daysrefactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal
2 daysrefactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
2 daysrefactor(tools): consolidate common CSS for HTML toolsskal
2 daysfix(audio): WAV dump drift improvements, acceptable stateskal
2 daysfix(timeline-editor): correct waveform tooltip position calculationskal
2 daysfix(timeline-editor): capture all wheel events at container levelskal
2 daysdocs(timeline-editor): clarify effect time units in property panelskal
2 daysrefactor(timeline-editor): complete variable unit renames in modulesskal
2 daysfix(timeline-editor): disable waveform tooltip when no audio loadedskal
2 daysrefactor(timeline-editor): rename variables to reflect beat-based unitsskal
2 daysrefactor(timeline-editor): centralize BPM calculationsskal
2 daysfeat(timeline-editor): add timing tooltip and cursor in waveform viewskal
2 daysfix(timeline-editor): enable mouse wheel on all sequence viewer elementsskal
2 daysdocs: document audio WAV drift bug investigationskal
2 daysrefactor(timeline-editor): extract viewport and playback to ES6 modulesskal
2 daysfix(timeline-editor): improve mouse-wheel handling and prevent UI interferenceskal
2 daysfix(timeline-editor): align waveform and timeline tick positionsskal
2 daysfeat(timeline-editor): add replay button to restart from original play positionskal
2 daysfix(timeline-editor): playback indicator zoom tracking and UX improvementsskal
2 daysfeat(timeline-editor): consolidate playback indicator positioning and improve UXskal
3 daysfeat(spectral-editor): add waveform intensity viewer for sample offsetskal
3 daysfeat(tracker): add sample offset and humanizationskal
3 daysstyle: Apply clang-format to codebaseskal
3 daysrefactor(gpu): Relocate effects to src/effects and streamline includesskal
3 daysRefactor: add gpu_create_texture_view_2d helperskal
4 daysCNN v2: bilinear mip-level sampling and UI improvementsskal
4 daysReplace hard clamp with sigmoid activation in CNN v2skal