summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
12 hoursfix: Increase dummy uniform buffer to 32 bytes for alignmentskal
12 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
13 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
14 hoursfeat(test): Remove expected effect counts in test_demo_effectsskal
25 hoursfeat: Fix CircleMaskEffect and RotatingCubeEffect auxiliary texture maskingskal
25 hoursfeat: Add CircleMaskEffect and RotatingCubeEffect with auxiliary texture maskingskal
25 hoursfeat(gpu): Add auxiliary texture masking systemskal
26 hoursfix tree, remove Distort effectskal
27 hoursfeat(gpu): Add VignetteEffect and related filesskal
27 hoursfeat(gpu): Add VignetteEffectskal
28 hoursrefactor(procedural): Use hash-based noise instead of lattice approachskal
28 hoursrefactor: Use tracker BPM instead of hardcoded valuesskal
28 hoursfeat(gpu): Add WGSL noise and hash function library (Task #59)skal
29 hoursfeat(gpu): Add parameter-driven GaussianBlurEffectskal
29 hoursfeat(gpu): Add parameter-driven ChromaAberrationEffectskal
29 hoursfeat(audio): Add --tempo flag for variable tempo testingskal
29 hoursfix(3d): Handle user_data meshes in visual debug wireframe renderingskal
30 hoursfeat(shaders): Add Möller-Trumbore ray-triangle intersectionskal
30 hoursfix(gpu): Correct FlashUniforms struct alignment for WGSLskal
30 hoursfeat(gpu): Implement shader parametrization systemskal
31 hoursfeat(util): Add CHECK_RETURN macros for recoverable errorsskal
31 hoursperf(test): Make JitteredAudioBackendTest 50x fasterskal
31 hoursrefactor(shaders): Apply common utilities to renderer shadersskal
32 hoursfix: Include PlaneData header in scene_loader.ccskal
32 hoursfix: Correct offset management in scene_loader.cc for plane_distanceskal
32 hoursfix: Remove local redefinition of PlaneData in scene_loader.ccskal
32 hoursfix: Make PlaneData struct visible to renderer_draw.ccskal
32 hoursfix: Include <memory> header for std::shared_ptr in Object3Dskal
32 hoursfeat: Integrate plane_distance into renderer and scene loaderskal
33 hoursfeat(audio): Eliminate temp buffer allocations and add explicit clipping (Tas...skal
33 hoursrefactor(tests): Factor common patterns in tempo testsskal
35 hourschore: Clean up generated files and update project configskal
35 hoursfix(demo64k): Pass absolute time to gpu_draw and remove tempo_test_enabled fr...skal
35 hoursfix(test_demo): Resolve compile errors and finalize timing decouplingskal
35 hoursfix(timing): Decouple test_demo graphics loop from audio clockskal
35 hoursbuild: Include generated file updates resulting from timing decoupling changesskal
35 hoursfeat(timing): Decouple graphics loop from audio clock for smooth performanceskal
36 hoursrefactor(audio): Finalize audio sync, update docs, and clean up test artifactsskal
37 hoursrefactor(docs): Update TODO.md with large files and apply clang-formatskal
37 hoursrefactor(3d): Split Renderer3D into modular files and fix compilation.skal
38 hoursRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
38 hoursfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
39 hoursfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
39 hoursstyle: Apply clang-format to all source filesskal
39 hoursfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
39 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
40 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
40 hoursfeat(3d): Implement Blender export and binary scene loading pipelineskal
40 hoursminor comment updateskal
2 daysfix(audio): Prevent events from triggering one frame earlyskal