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6 hoursfeat(tracker): add sample offset and humanizationskal
6 hourssome tweakingskal
8 hoursrefactor(wgsl): consolidate SDF shapes into single common fileskal
8 hoursrefactor(wgsl): replace inline fullscreen_vs with common includeskal
9 hoursstyle: Apply clang-format to codebaseskal
9 hoursrefactor(wgsl): modularize common shader functionsskal
9 hoursrefactor(gpu): Relocate effects to src/effects and streamline includesskal
9 hoursfeat: Move test_platform.cc to util subdirectoryskal
9 hoursRefactor: extract setup_standard_textures helperskal
10 hoursRefactor: add gpu_create_post_process_texture helperskal
10 hoursRefactor: add gpu_create_texture_view_2d helperskal
11 hoursRefactor: factorize WGPU init code for 3D testsskal
11 hoursRefactor: factorize common WGPU patterns into helper functionsskal
16 hoursCNN v2: bilinear mip-level sampling and UI improvementsskal
21 hoursFactor common test patterns into reusable utilitiesskal
23 hoursCNN v2: Fix weight buffer offset bugskal
24 hoursCNN v2: Alpha channel depth handling and layer visualizationskal
30 hoursCNN v2: Fix WebGPU validation error in uniform buffer alignmentskal
31 hoursCNN v2: Add TODO for flexible feature layout in binary format v3skal
31 hoursCNN v2: Add mip-level support to runtime effectskal
34 hoursAdd test asset support with STRIP_ALL guardsskal
34 hoursTracker: Sort pattern events + add validation/sanitize modesskal
35 hoursCNNv2Effect: Document per-layer kernel sizes supportskal
39 hoursRefactor: Reorganize workspaces and remove assets/ directoryskal
40 hoursRefactor: Move application entry points to src/app/skal
2 daystest_demo: Add beat-synchronized CNN post-processing with version selectionskal
2 daysFix CNN v2 weights validation logicskal
2 daysCNN v2: Complete multi-layer compute executionskal
2 daysCNN v2: storage buffer architecture foundationskal
3 daysCNN v2 Phase 5: render pipeline implementationskal
3 daysCNN v2: parametric static features - Phases 1-4skal
3 daysfix: suppress spurious shader snippet and auxiliary texture warningsskal
3 daysfix: add missing beat_phase parameter to stub gpu_draw implementationsskal
3 daysfix: WAV dump header corruption and early exit handlingskal
3 daysfix: PeakMeterEffect render() now properly overrides base classskal
3 daysrefactor: use CommonUniforms from common_uniforms.wgsl in test_demoskal
3 daysfix: update PeakMeterEffect uniform structure in test_demoskal
3 daysfeat: implement beat-based timing systemskal
3 daysfix: Release cached samplers before WGPU shutdownskal
3 daysfix: Resolve WGPU threading crash in cnn_testskal
3 daysfix: Register cnn_conv1x1 snippet and add verificationskal
3 daysfix: Use actual resolution in RotatingCubeEffectskal
3 daysfix: Use initialized_ flag instead of ctx_.device checkskal
3 daysfix: Complete auxiliary texture initialization fixskal
3 daysfix: Call resize() before init() to set dimensions firstskal
3 daysrefactor: Use lazy initialization for auxiliary texturesskal
4 daysfix: Resolve auxiliary texture resolution mismatch bugskal
4 daysrefactor: Simplify effect render API and fix uniform initializationskal
4 daysadd --save-intermediates to train.py and cnn_testskal
4 daysfix: CNN test tool GPU readback with wgpuDevicePollskal