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Vide-coded 64k demo system
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2026-03-06
test: remove obsolete test_sequence.cc
skal
2026-03-05
style: run clang-format to adhere to coding style
skal
2026-03-05
fix(test): WavDumpBackendTest uses sine tone instead of empty ring buffer
skal
2026-03-05
fix(audio): correct OLA synthesis and extract shared ola_encode/ola_decode
skal
2026-03-05
feat(spectool): add --wav decode, IMDCT, and roundtrip test
skal
2026-03-03
test(assets): add MP3 asset type test (TEST_MP3/ASSET_TEST_MP3)
skal
2026-02-28
fix Scene2 -> Scene2Effect
skal
2026-02-28
replace wgsl type: vec4<f32> -> vec4f ..
skal
2026-02-28
fix: double-free of external views in NodeRegistry and PASSTHROUGH shader test
skal
2026-02-21
test: fix test_effect_base intermittent crashes and SIGTRAP
skal
2026-02-21
refactor(wgsl): Use vec*f alias for vector types
skal
2026-02-21
fix(tests): Resolve intermittent SIGTRAP in test_effect_base
skal
2026-02-21
split raymarching.wgsl in two: with id, or without id.
skal
2026-02-20
feat(sequence): port Scene1Effect + fix seq_compiler absolute time bug
skal
2026-02-17
style: replace C++ casts with C-style casts
skal
2026-02-17
feat: add time-based effect activation with auto-passthrough
skal
2026-02-17
style: Apply clang-format
skal
2026-02-17
refactor: move shaders.{h,cc} to src/effects and remove v2 suffix
skal
2026-02-16
refactor: complete removal of 'Effect' suffix from C++ class names
skal
2026-02-16
feat: Add PeakMeterEffect v2 for test_demo audio visualization
skal
2026-02-16
fix: calculate beat_phase for FlashEffect and refactor uniforms
skal
2026-02-16
feat: Add FlashEffect for audio/visual sync testing
skal
2026-02-16
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal
2026-02-16
fix(tests): resolve all v2 test failures, 35/35 passing
skal
2026-02-16
fix(tests): port tests to v2 API, fix FATAL_CHECK logic
skal
2026-02-16
feat(sequence): complete v2 migration with DAG-based routing
skal
2026-02-16
test(audio): remove brittle SilentBackendTest
skal
2026-02-16
fix(audio): implement get_callback_state in TestBackend
skal
2026-02-16
feat(sequence): complete phase 3 - v2 shader integration and effect ports
skal
2026-02-16
feat(sequence): Phase 1 - Sequence v2 foundation
skal
2026-02-15
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
2026-02-15
fix(tests): adjust AudioEngine test sample count expectations
skal
2026-02-15
clang-format
skal
2026-02-15
investigating audio-drive bug
skal
2026-02-14
feat(gpu): add SDF camera infrastructure and effect base class
skal
2026-02-14
refactor(wgsl): consolidate SDF shapes into single common file
skal
2026-02-14
refactor(wgsl): replace inline fullscreen_vs with common include
skal
2026-02-14
style: Apply clang-format to codebase
skal
2026-02-14
refactor(wgsl): modularize common shader functions
skal
2026-02-14
refactor(gpu): Relocate effects to src/effects and streamline includes
skal
2026-02-14
feat: Move test_platform.cc to util subdirectory
skal
2026-02-14
Refactor: extract setup_standard_textures helper
skal
2026-02-14
Refactor: add gpu_create_post_process_texture helper
skal
2026-02-14
Refactor: add gpu_create_texture_view_2d helper
skal
2026-02-14
Refactor: factorize WGPU init code for 3D tests
skal
2026-02-14
Factor common test patterns into reusable utilities
skal
2026-02-12
CNN v2: parametric static features - Phases 1-4
skal
2026-02-12
fix: WAV dump header corruption and early exit handling
skal
2026-02-12
feat: implement beat-based timing system
skal
2026-02-11
refactor: Simplify effect render API and fix uniform initialization
skal
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