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authorskal <pascal.massimino@gmail.com>2026-02-17 08:12:05 +0100
committerskal <pascal.massimino@gmail.com>2026-02-17 08:12:05 +0100
commit50350344d289c3389161cd6914c57f88d1a04dcc (patch)
tree5394a9b7781e3ccbbd332af8b043ea28d9d6a99f /src/tests
parentfef8f1a9b7ff513963fbcae7590c24f95a06081c (diff)
refactor: move shaders.{h,cc} to src/effects and remove v2 suffix
- Removed unused v1 shader declarations (13 variables) - Removed _v2 suffix from active shader names - Moved shaders.{h,cc} from src/gpu to src/effects - Updated all includes and build references - All tests pass (34/34) handoff(Claude): Cleaned up shader management, tests passing
Diffstat (limited to 'src/tests')
-rw-r--r--src/tests/3d/test_3d_physics.cc2
-rw-r--r--src/tests/3d/test_3d_render.cc2
-rw-r--r--src/tests/3d/test_mesh.cc2
-rw-r--r--src/tests/gpu/test_noise_functions.cc2
-rw-r--r--src/tests/gpu/test_sequence_e2e.cc2
-rw-r--r--src/tests/gpu/test_shader_compilation.cc2
6 files changed, 6 insertions, 6 deletions
diff --git a/src/tests/3d/test_3d_physics.cc b/src/tests/3d/test_3d_physics.cc
index 26b9bfa..7858f2f 100644
--- a/src/tests/3d/test_3d_physics.cc
+++ b/src/tests/3d/test_3d_physics.cc
@@ -9,7 +9,7 @@
#include "3d/renderer.h"
#include "3d/renderer_helpers.h"
#include "3d/scene.h"
-#include "gpu/shaders.h"
+#include "effects/shaders.h"
#include "gpu/texture_manager.h"
#include "platform/platform.h"
#include "procedural/generator.h"
diff --git a/src/tests/3d/test_3d_render.cc b/src/tests/3d/test_3d_render.cc
index 9398649..f802a40 100644
--- a/src/tests/3d/test_3d_render.cc
+++ b/src/tests/3d/test_3d_render.cc
@@ -8,7 +8,7 @@
#include "3d/renderer_helpers.h"
#include "3d/scene.h"
#include "generated/assets.h"
-#include "gpu/shaders.h"
+#include "effects/shaders.h"
#include "gpu/texture_manager.h"
#include "platform/platform.h"
#include "procedural/generator.h"
diff --git a/src/tests/3d/test_mesh.cc b/src/tests/3d/test_mesh.cc
index 2a13125..746cfb1 100644
--- a/src/tests/3d/test_mesh.cc
+++ b/src/tests/3d/test_mesh.cc
@@ -7,7 +7,7 @@
#include "3d/renderer.h"
#include "3d/renderer_helpers.h"
#include "3d/scene.h"
-#include "gpu/shaders.h"
+#include "effects/shaders.h"
#include "gpu/texture_manager.h"
#include "platform/platform.h"
#include "procedural/generator.h"
diff --git a/src/tests/gpu/test_noise_functions.cc b/src/tests/gpu/test_noise_functions.cc
index eddd88e..4e1791f 100644
--- a/src/tests/gpu/test_noise_functions.cc
+++ b/src/tests/gpu/test_noise_functions.cc
@@ -3,7 +3,7 @@
#include "generated/assets.h"
#include "gpu/shader_composer.h"
-#include "gpu/shaders.h"
+#include "effects/shaders.h"
#include <cassert>
#include <cstdio>
#include <cstring>
diff --git a/src/tests/gpu/test_sequence_e2e.cc b/src/tests/gpu/test_sequence_e2e.cc
index 46c6ec1..6ae82bd 100644
--- a/src/tests/gpu/test_sequence_e2e.cc
+++ b/src/tests/gpu/test_sequence_e2e.cc
@@ -6,7 +6,7 @@
#include "effects/gaussian_blur_effect.h"
#include "effects/heptagon_effect.h"
#include "effects/passthrough_effect.h"
-#include "gpu/shaders.h"
+#include "effects/shaders.h"
#include "tests/common/webgpu_test_fixture.h"
#include <cassert>
#include <cstdio>
diff --git a/src/tests/gpu/test_shader_compilation.cc b/src/tests/gpu/test_shader_compilation.cc
index 3a7c2cf..3f2219d 100644
--- a/src/tests/gpu/test_shader_compilation.cc
+++ b/src/tests/gpu/test_shader_compilation.cc
@@ -7,7 +7,7 @@
#include "generated/assets.h"
#include "gpu/shader_composer.h"
-#include "gpu/shaders.h"
+#include "effects/shaders.h"
#include "platform/platform.h"
#include <cassert>
#include <cstdio>