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| author | skal <pascal.massimino@gmail.com> | 2026-02-17 08:12:05 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-17 08:12:05 +0100 |
| commit | 50350344d289c3389161cd6914c57f88d1a04dcc (patch) | |
| tree | 5394a9b7781e3ccbbd332af8b043ea28d9d6a99f /src/tests | |
| parent | fef8f1a9b7ff513963fbcae7590c24f95a06081c (diff) | |
refactor: move shaders.{h,cc} to src/effects and remove v2 suffix
- Removed unused v1 shader declarations (13 variables)
- Removed _v2 suffix from active shader names
- Moved shaders.{h,cc} from src/gpu to src/effects
- Updated all includes and build references
- All tests pass (34/34)
handoff(Claude): Cleaned up shader management, tests passing
Diffstat (limited to 'src/tests')
| -rw-r--r-- | src/tests/3d/test_3d_physics.cc | 2 | ||||
| -rw-r--r-- | src/tests/3d/test_3d_render.cc | 2 | ||||
| -rw-r--r-- | src/tests/3d/test_mesh.cc | 2 | ||||
| -rw-r--r-- | src/tests/gpu/test_noise_functions.cc | 2 | ||||
| -rw-r--r-- | src/tests/gpu/test_sequence_e2e.cc | 2 | ||||
| -rw-r--r-- | src/tests/gpu/test_shader_compilation.cc | 2 |
6 files changed, 6 insertions, 6 deletions
diff --git a/src/tests/3d/test_3d_physics.cc b/src/tests/3d/test_3d_physics.cc index 26b9bfa..7858f2f 100644 --- a/src/tests/3d/test_3d_physics.cc +++ b/src/tests/3d/test_3d_physics.cc @@ -9,7 +9,7 @@ #include "3d/renderer.h" #include "3d/renderer_helpers.h" #include "3d/scene.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include "gpu/texture_manager.h" #include "platform/platform.h" #include "procedural/generator.h" diff --git a/src/tests/3d/test_3d_render.cc b/src/tests/3d/test_3d_render.cc index 9398649..f802a40 100644 --- a/src/tests/3d/test_3d_render.cc +++ b/src/tests/3d/test_3d_render.cc @@ -8,7 +8,7 @@ #include "3d/renderer_helpers.h" #include "3d/scene.h" #include "generated/assets.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include "gpu/texture_manager.h" #include "platform/platform.h" #include "procedural/generator.h" diff --git a/src/tests/3d/test_mesh.cc b/src/tests/3d/test_mesh.cc index 2a13125..746cfb1 100644 --- a/src/tests/3d/test_mesh.cc +++ b/src/tests/3d/test_mesh.cc @@ -7,7 +7,7 @@ #include "3d/renderer.h" #include "3d/renderer_helpers.h" #include "3d/scene.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include "gpu/texture_manager.h" #include "platform/platform.h" #include "procedural/generator.h" diff --git a/src/tests/gpu/test_noise_functions.cc b/src/tests/gpu/test_noise_functions.cc index eddd88e..4e1791f 100644 --- a/src/tests/gpu/test_noise_functions.cc +++ b/src/tests/gpu/test_noise_functions.cc @@ -3,7 +3,7 @@ #include "generated/assets.h" #include "gpu/shader_composer.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include <cassert> #include <cstdio> #include <cstring> diff --git a/src/tests/gpu/test_sequence_e2e.cc b/src/tests/gpu/test_sequence_e2e.cc index 46c6ec1..6ae82bd 100644 --- a/src/tests/gpu/test_sequence_e2e.cc +++ b/src/tests/gpu/test_sequence_e2e.cc @@ -6,7 +6,7 @@ #include "effects/gaussian_blur_effect.h" #include "effects/heptagon_effect.h" #include "effects/passthrough_effect.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include "tests/common/webgpu_test_fixture.h" #include <cassert> #include <cstdio> diff --git a/src/tests/gpu/test_shader_compilation.cc b/src/tests/gpu/test_shader_compilation.cc index 3a7c2cf..3f2219d 100644 --- a/src/tests/gpu/test_shader_compilation.cc +++ b/src/tests/gpu/test_shader_compilation.cc @@ -7,7 +7,7 @@ #include "generated/assets.h" #include "gpu/shader_composer.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include "platform/platform.h" #include <cassert> #include <cstdio> |
