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path: root/src/tests/test_3d_render.cc
AgeCommit message (Expand)Author
3 daysfix(3d): Restore and enhance 3D shadowsskal
3 daysfix(3d): Revert to working N-1 shadow configurationskal
3 daysfix(3d): Resolve missing shadows on floor planeskal
3 daysflesh out extra details in the MD filesskal
3 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
3 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
3 daystest(3d): Add procedural grid to floor and enable texturingskal
3 daysfeat(3d): Implement unified shadow system with non-uniform scale supportskal
3 daysfix(3d): Correct shadow bug with non-uniform scaleskal
3 daystest(3d): Enhance test scene with more objectsskal
3 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
3 daysfix(build): Add compatibility for older wgpu-native headersskal
3 daysrefactor(platform): Encapsulate state in PlatformState structskal
3 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
4 daysfeat: Add seamless bump mapping with procedural noiseskal
4 daysfeat: Implement hybrid rendering with SDF primitivesskal
4 daysfeat: Implement 3D system and procedural texture managerskal