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15 hoursfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
29 hoursrefactor: Use tracker BPM instead of hardcoded valuesskal
31 hoursfeat(gpu): Add parameter-driven ChromaAberrationEffectskal
31 hoursfeat(audio): Add --tempo flag for variable tempo testingskal
32 hoursfeat(util): Add CHECK_RETURN macros for recoverable errorsskal
37 hourschore: Clean up generated files and update project configskal
37 hoursfix(test_demo): Resolve compile errors and finalize timing decouplingskal
37 hoursfix(timing): Decouple test_demo graphics loop from audio clockskal
37 hoursfeat(timing): Decouple graphics loop from audio clock for smooth performanceskal
37 hoursrefactor(audio): Finalize audio sync, update docs, and clean up test artifactsskal
41 hoursstyle: Apply clang-format to all source filesskal
2 daysfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
2 daysrefactor: Store const GpuContext& in Effect base classskal
2 daysrefactor: Bundle GPU context into GpuContext structskal
2 daysfix(audio): Synchronize audio-visual timing with playback timeskal
2 daysfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
3 daysrefactor: Move platform files to src/platform/ subdirectoryskal
3 daysfeat(test_demo): Add validation for command-line optionsskal
3 daysfeat(test_demo): Add beat_number column to fine-grained peak logskal
3 daysfeat(test_demo): Add fine-grained peak logging at frame resolutionskal
3 daysfeat(test_demo): Add audio/visual sync debug tool with tempo testingskal