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AgeCommit message (Expand)Author
9 hoursrefactor(procedural): Use hash-based noise instead of lattice approachskal
3 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
5 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
5 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
5 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
5 daysrefactor: Task #20 - Platform & Code Hygieneskal
5 daysclean-up the procedural code a bitskal
8 daysfeat: Add seamless bump mapping with procedural noiseskal
8 daysfeat: Implement 3D system and procedural texture managerskal