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Vide-coded 64k demo system
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Author
11 hours
refactor: invert FATAL_CHECK logic to standard assertion style
skal
12 hours
feat(sequence): complete v2 migration with DAG-based routing
skal
14 hours
feat(sequence): port rotating_cube_effect to v2
skal
14 hours
feat(sequence): port particles_effect to v2
skal
14 hours
feat(sequence): add inline post-process functions for v2
skal
15 hours
feat(sequence): complete phase 3 - v2 shader integration and effect ports
skal
15 hours
feat(sequence): Clean up compiler and add test accessor
skal
16 hours
feat(sequence): Phase 1 - Sequence v2 foundation
skal
29 hours
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
skal
29 hours
refactor(cnn): isolate CNN v2 to cnn_v2/ subdirectory
skal
31 hours
clang-format
skal
39 hours
feat(gpu): add shader labels for better error identification
skal
2 days
feat(gpu): add SDF camera infrastructure and effect base class
skal
2 days
some tweaking
skal
2 days
refactor(wgsl): consolidate SDF shapes into single common file
skal
2 days
style: Apply clang-format to codebase
skal
2 days
refactor(wgsl): modularize common shader functions
skal
2 days
refactor(gpu): Relocate effects to src/effects and streamline includes
skal
2 days
Refactor: add gpu_create_post_process_texture helper
skal
2 days
Refactor: add gpu_create_texture_view_2d helper
skal
2 days
Refactor: factorize common WGPU patterns into helper functions
skal
3 days
CNN v2: bilinear mip-level sampling and UI improvements
skal
3 days
CNN v2: Fix weight buffer offset bug
skal
3 days
CNN v2: Alpha channel depth handling and layer visualization
skal
3 days
CNN v2: Fix WebGPU validation error in uniform buffer alignment
skal
3 days
CNN v2: Add TODO for flexible feature layout in binary format v3
skal
3 days
CNN v2: Add mip-level support to runtime effect
skal
3 days
CNNv2Effect: Document per-layer kernel sizes support
skal
4 days
test_demo: Add beat-synchronized CNN post-processing with version selection
skal
4 days
Fix CNN v2 weights validation logic
skal
5 days
CNN v2: Complete multi-layer compute execution
skal
5 days
CNN v2: storage buffer architecture foundation
skal
5 days
CNN v2 Phase 5: render pipeline implementation
skal
5 days
CNN v2: parametric static features - Phases 1-4
skal
5 days
fix: suppress spurious shader snippet and auxiliary texture warnings
skal
5 days
fix: add missing beat_phase parameter to stub gpu_draw implementations
skal
5 days
feat: implement beat-based timing system
skal
5 days
fix: Release cached samplers before WGPU shutdown
skal
5 days
fix: Resolve WGPU threading crash in cnn_test
skal
5 days
fix: Register cnn_conv1x1 snippet and add verification
skal
6 days
fix: Use actual resolution in RotatingCubeEffect
skal
6 days
fix: Use initialized_ flag instead of ctx_.device check
skal
6 days
fix: Complete auxiliary texture initialization fix
skal
6 days
fix: Call resize() before init() to set dimensions first
skal
6 days
refactor: Use lazy initialization for auxiliary textures
skal
6 days
fix: Resolve auxiliary texture resolution mismatch bug
skal
6 days
refactor: Simplify effect render API and fix uniform initialization
skal
6 days
add --save-intermediates to train.py and cnn_test
skal
6 days
fix: CNN test tool GPU readback with wgpuDevicePoll
skal
6 days
feat: Add CNN shader testing tool with GPU texture readback
skal
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