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path: root/src/gpu/effects
AgeCommit message (Expand)Author
2 daysrefactor: Task #20 - Platform & Code Hygieneskal
2 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
2 daysfix: Resolve shader initialization crashes and build errorsskal
2 daysrefactor: Shader Asset Integration (Task #24)skal
3 daysfeat: Complete audio tracker system integration and testsskal
3 daysupdate TODO and fix shaders.ccskal
3 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
3 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
3 daysfeat(3d): Use procedural grid for floor and revert object noiseskal
3 daysfix(build): Add compatibility for older wgpu-native headersskal
3 daysfeat(visuals): Increase 3D object size and add erratic camera motionskal
4 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
4 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
4 daysfeat(assets): Implement procedural asset generation pipelineskal
5 daysChore: Apply clang-format to the codebaseskal
5 daysRefactor: Move common GPU fields to base Effect classesskal
5 daysRefactor: Split demo effects and shaders into individual filesskal