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path: root/src/gpu/effect.h
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39 hoursfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
3 daysfeat: Optional sequence end times and comprehensive effect documentationskal
4 daysrefactor: Task #20 - Platform & Code Hygieneskal
5 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
5 daysfeat(3d): Use procedural grid for floor and revert object noiseskal
6 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
6 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
6 daysChore: Apply clang-format to the codebaseskal
6 daysRefactor: Move common GPU fields to base Effect classesskal
6 daysclang-formatskal
7 daysstyle: add vertical compression rules to clang-formatskal
7 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
7 daysfix: Cross-compilation and style complianceskal
7 daysfeat: Multi-pass rendering architecture and effect stubsskal
7 daysfeat: Add --seek command line option for fast-forward debuggingskal
7 daysfeat: Implement Sequence and Effect system for demo choreographyskal