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path: root/src/gpu/effect.h
AgeCommit message (Expand)Author
23 hoursfix: Resolve auxiliary texture resolution mismatch bugskal
23 hoursrefactor: Simplify effect render API and fix uniform initializationskal
46 hoursfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
3 daysRefactor Effect class to centralize common uniforms managementskal
4 daysfeat(gpu): Add auxiliary texture masking systemskal
4 daysrefactor: Use tracker BPM instead of hardcoded valuesskal
4 daysstyle: Apply clang-format to all source filesskal
5 daysrefactor: Store const GpuContext& in Effect base classskal
5 daysrefactor: Bundle GPU context into GpuContext structskal
7 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
8 daysfeat: Optional sequence end times and comprehensive effect documentationskal
9 daysrefactor: Task #20 - Platform & Code Hygieneskal
10 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
10 daysfeat(3d): Use procedural grid for floor and revert object noiseskal
11 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
11 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
11 daysChore: Apply clang-format to the codebaseskal
11 daysRefactor: Move common GPU fields to base Effect classesskal
11 daysclang-formatskal
12 daysstyle: add vertical compression rules to clang-formatskal
12 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
12 daysfix: Cross-compilation and style complianceskal
12 daysfeat: Multi-pass rendering architecture and effect stubsskal
12 daysfeat: Add --seek command line option for fast-forward debuggingskal
12 daysfeat: Implement Sequence and Effect system for demo choreographyskal