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authorskal <pascal.massimino@gmail.com>2026-02-07 17:14:37 +0100
committerskal <pascal.massimino@gmail.com>2026-02-07 17:14:37 +0100
commit8c9815a210f457baafec36724d0d26e61bde52e4 (patch)
tree2c269243243a7ccc1d580bc90b434013425de448 /src/gpu/effect.h
parentbd939acdf750181ef0e1a612b445da4c15077c85 (diff)
refactor: Store const GpuContext& in Effect base class
- Changed Effect to store ctx_ reference instead of device_/queue_/format_ - Updated all 19 effect implementations to access ctx_.device/queue/format - Simplified Effect constructor: ctx_(ctx) vs device_(ctx.device), queue_(ctx.queue), format_(ctx.format) - All 28 tests pass, all targets build successfully
Diffstat (limited to 'src/gpu/effect.h')
-rw-r--r--src/gpu/effect.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gpu/effect.h b/src/gpu/effect.h
index 006ee6f..725c020 100644
--- a/src/gpu/effect.h
+++ b/src/gpu/effect.h
@@ -9,7 +9,7 @@ class PostProcessEffect;
class Effect {
public:
- Effect(const GpuContext& ctx) : device_(ctx.device), queue_(ctx.queue), format_(ctx.format) {
+ Effect(const GpuContext& ctx) : ctx_(ctx) {
}
virtual ~Effect() = default;
virtual void init(MainSequence* demo) {
@@ -40,9 +40,7 @@ class Effect {
}
protected:
- WGPUDevice device_;
- WGPUQueue queue_;
- WGPUTextureFormat format_;
+ const GpuContext& ctx_;
GpuBuffer uniforms_;
int width_ = 1280;
int height_ = 720;