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| author | skal <pascal.massimino@gmail.com> | 2026-02-07 17:14:37 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 17:14:37 +0100 |
| commit | 8c9815a210f457baafec36724d0d26e61bde52e4 (patch) | |
| tree | 2c269243243a7ccc1d580bc90b434013425de448 /src/gpu/effect.h | |
| parent | bd939acdf750181ef0e1a612b445da4c15077c85 (diff) | |
refactor: Store const GpuContext& in Effect base class
- Changed Effect to store ctx_ reference instead of device_/queue_/format_
- Updated all 19 effect implementations to access ctx_.device/queue/format
- Simplified Effect constructor: ctx_(ctx) vs device_(ctx.device), queue_(ctx.queue), format_(ctx.format)
- All 28 tests pass, all targets build successfully
Diffstat (limited to 'src/gpu/effect.h')
| -rw-r--r-- | src/gpu/effect.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gpu/effect.h b/src/gpu/effect.h index 006ee6f..725c020 100644 --- a/src/gpu/effect.h +++ b/src/gpu/effect.h @@ -9,7 +9,7 @@ class PostProcessEffect; class Effect { public: - Effect(const GpuContext& ctx) : device_(ctx.device), queue_(ctx.queue), format_(ctx.format) { + Effect(const GpuContext& ctx) : ctx_(ctx) { } virtual ~Effect() = default; virtual void init(MainSequence* demo) { @@ -40,9 +40,7 @@ class Effect { } protected: - WGPUDevice device_; - WGPUQueue queue_; - WGPUTextureFormat format_; + const GpuContext& ctx_; GpuBuffer uniforms_; int width_ = 1280; int height_ = 720; |
