summaryrefslogtreecommitdiff
path: root/src/gpu/effect.h
AgeCommit message (Expand)Author
3 daysfeat: implement beat-based timing systemskal
3 daysfix: Resolve auxiliary texture resolution mismatch bugskal
3 daysrefactor: Simplify effect render API and fix uniform initializationskal
4 daysfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
5 daysRefactor Effect class to centralize common uniforms managementskal
6 daysfeat(gpu): Add auxiliary texture masking systemskal
6 daysrefactor: Use tracker BPM instead of hardcoded valuesskal
6 daysstyle: Apply clang-format to all source filesskal
7 daysrefactor: Store const GpuContext& in Effect base classskal
7 daysrefactor: Bundle GPU context into GpuContext structskal
9 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
10 daysfeat: Optional sequence end times and comprehensive effect documentationskal
11 daysrefactor: Task #20 - Platform & Code Hygieneskal
12 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
12 daysfeat(3d): Use procedural grid for floor and revert object noiseskal
13 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
13 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
14 daysChore: Apply clang-format to the codebaseskal
14 daysRefactor: Move common GPU fields to base Effect classesskal
14 daysclang-formatskal
14 daysstyle: add vertical compression rules to clang-formatskal
14 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
2026-01-31fix: Cross-compilation and style complianceskal
2026-01-31feat: Multi-pass rendering architecture and effect stubsskal
2026-01-31feat: Add --seek command line option for fast-forward debuggingskal
2026-01-31feat: Implement Sequence and Effect system for demo choreographyskal