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16 hourschore: Update documentation, generated assets, and cleanupskal
Removed obsolete scene_query.wgsl (replaced by variants). Updated TODO.md. Committed generated asset files reflecting new shader snippets.
2 dayschore(assets): Update generated asset data for modular WGSLskal
2 daysrevised .gitignoreskal
4 daysremove generated assets which shouldn't be in gitskal
4 daysrefactor(build): Centralize generated files and clean up project layoutskal
- Task A: Centralized all generated code (assets, timeline) into a single directory to create a single source of truth. - Task A: Isolated test asset generation into a temporary build directory, preventing pollution of the main source tree. - Task B: Vertically compacted all C/C++ source files by removing superfluous newlines. - Task C: Created a top-level README.md with project overview and file descriptions. - Task D: Moved non-essential documentation into a directory to reduce root-level clutter.