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authorskal <pascal.massimino@gmail.com>2026-02-04 10:53:48 +0100
committerskal <pascal.massimino@gmail.com>2026-02-04 10:53:48 +0100
commitf9ca37a368abd88ad439320a26ee7dfbff553aff (patch)
treee5dec75f42e499d467e9a5f73cd59f4139589440 /src/generated/assets.h
parent02fa8dde4ad354536e2bb0a73a11388ffc7b4ac7 (diff)
revised .gitignore
Diffstat (limited to 'src/generated/assets.h')
-rw-r--r--src/generated/assets.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/generated/assets.h b/src/generated/assets.h
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+// This file is auto-generated by asset_packer.cc. Do not edit.
+
+#pragma once
+#include <cstdint>
+
+enum class AssetId : uint16_t {
+ ASSET_KICK_1 = 0,
+ ASSET_KICK_2 = 1,
+ ASSET_KICK_3 = 2,
+ ASSET_SNARE_1 = 3,
+ ASSET_SNARE_2 = 4,
+ ASSET_SNARE_3 = 5,
+ ASSET_SNARE_4 = 6,
+ ASSET_HIHAT_1 = 7,
+ ASSET_HIHAT_2 = 8,
+ ASSET_HIHAT_3 = 9,
+ ASSET_HIHAT_4 = 10,
+ ASSET_CRASH_1 = 11,
+ ASSET_RIDE_1 = 12,
+ ASSET_SPLASH_1 = 13,
+ ASSET_BASS_1 = 14,
+ ASSET_SYNTH_BASS_1 = 15,
+ ASSET_NOISE_TEX = 16,
+ ASSET_SHADER_RENDERER_3D = 17,
+ ASSET_SHADER_COMMON_UNIFORMS = 18,
+ ASSET_SHADER_SDF_PRIMITIVES = 19,
+ ASSET_SHADER_LIGHTING = 20,
+ ASSET_SHADER_RAY_BOX = 21,
+ ASSET_SHADER_MAIN = 22,
+ ASSET_SHADER_PARTICLE_COMPUTE = 23,
+ ASSET_SHADER_PARTICLE_RENDER = 24,
+ ASSET_SHADER_PASSTHROUGH = 25,
+ ASSET_SHADER_ELLIPSE = 26,
+ ASSET_SHADER_PARTICLE_SPRAY_COMPUTE = 27,
+ ASSET_SHADER_GAUSSIAN_BLUR = 28,
+ ASSET_SHADER_SOLARIZE = 29,
+ ASSET_SHADER_DISTORT = 30,
+ ASSET_SHADER_CHROMA_ABERRATION = 31,
+ ASSET_SHADER_VISUAL_DEBUG = 32,
+ ASSET_SHADER_SKYBOX = 33,
+ ASSET_LAST_ID = 34,
+};
+#include "util/asset_manager.h"
+
+// Accessors to avoid static initialization order issues
+const struct AssetRecord* GetAssetRecordTable();
+size_t GetAssetCount();