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Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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- Add PlaceholderEffectV2 for unported effects (logs TODO warning)
- Create timeline_v2.seq with 8 sequences using v2 syntax
- Explicit node routing (source -> temp1 -> temp2 -> sink)
- Uses: HeptagonEffectV2, GaussianBlurEffectV2, PlaceholderEffectV2
- Compiler generates valid C++ for all sequences
- All tests passing (36/36)
Timeline structure validated. Placeholders allow demo to run while
complex effects (rotating_cube, hybrid_3d, particles) await porting.
handoff(Claude): V2 timeline operational, ready for MainSequence integration
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