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path: root/src/3d
AgeCommit message (Expand)Author
11 daysfix(3d): Resolve missing shadows on floor planeskal
11 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
11 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
11 daystest(3d): Add procedural grid to floor and enable texturingskal
11 daysfix(3d): Fix shader syntax error and duplicate declarationskal
11 daysfix(3d): Resolve shader validation error and tune shadowsskal
11 daysfeat(3d): Implement unified shadow system with non-uniform scale supportskal
11 daysfeat(3d): Support non-uniform scale and shadows on rasterized objectsskal
11 daysfeat(3d): Unify shadow calculations in shaderskal
11 daysfeat(3d): Implement scene query shadows (POC)skal
11 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
12 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
12 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
12 daysfeat(assets): Implement robust procedural asset generation pipelineskal
13 daysfeat: Add seamless bump mapping with procedural noiseskal
13 daysfeat: Implement hybrid rendering with SDF primitivesskal
13 daysfeat: Implement 3D system and procedural texture managerskal