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path: root/src/3d
AgeCommit message (Expand)Author
13 daysfix(3d): Restore and enhance 3D shadowsskal
13 daysfix(3d): Revert to working N-1 shadow configurationskal
13 daysfix(3d): Resolve missing shadows on floor planeskal
13 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
13 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
13 daystest(3d): Add procedural grid to floor and enable texturingskal
13 daysfix(3d): Fix shader syntax error and duplicate declarationskal
13 daysfix(3d): Resolve shader validation error and tune shadowsskal
13 daysfeat(3d): Implement unified shadow system with non-uniform scale supportskal
13 daysfeat(3d): Support non-uniform scale and shadows on rasterized objectsskal
13 daysfeat(3d): Unify shadow calculations in shaderskal
13 daysfeat(3d): Implement scene query shadows (POC)skal
13 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
14 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
14 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
14 daysfeat(assets): Implement robust procedural asset generation pipelineskal
2026-02-01feat: Add seamless bump mapping with procedural noiseskal
2026-02-01feat: Implement hybrid rendering with SDF primitivesskal
2026-02-01feat: Implement 3D system and procedural texture managerskal