summaryrefslogtreecommitdiff
path: root/src/3d/visual_debug.cc
AgeCommit message (Expand)Author
2026-03-08fix: transpose matrices on GPU upload (row-major → column-major)skal
2026-02-09fix(3d): VisualDebug uniform buffer size mismatchskal
2026-02-09fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
2026-02-08style: Apply clang-format to all source filesskal
2026-02-08feat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
2026-02-08feat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
2026-02-06refactor(build): Split asset_manager.h into dcl/core/utils headersskal
2026-02-06feat(tests): Add test_mesh tool for OBJ loading and normal visualizationskal
2026-02-05feat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
2026-02-05feat(physics): Implement SDF-based physics engine and BVHskal
2026-02-03refactor: Shader Asset Integration (Task #24)skal
2026-02-02chore: Apply final code formatting and cleanupskal
2026-02-02fix(3d): Tighten torus bounding box and restore object texturesskal
2026-02-02fix(3d): Correct debug box transforms and restore object texturesskal
2026-02-02fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
2026-02-02feat(3d): Add scaffolding for visual debugging (Task #18a)skal