| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-02-05 | feat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases) | skal |
| 2026-02-05 | feat(physics): Implement SDF-based physics engine and BVH | skal |
| 2026-02-03 | refactor: Shader Asset Integration (Task #24) | skal |
| 2026-02-02 | chore: Apply final code formatting and cleanup | skal |
| 2026-02-02 | fix(3d): Tighten torus bounding box and restore object textures | skal |
| 2026-02-02 | fix(3d): Correct debug box transforms and restore object textures | skal |
| 2026-02-02 | fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugs | skal |
| 2026-02-02 | feat(3d): Add scaffolding for visual debugging (Task #18a) | skal |
