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36 hoursrefactor: Reorganize tests into subsystem subdirectoriesskal
37 hoursfeat: Add headless mode for testing without GPUskal
38 hoursfeat: Implement Task #76 external library size measurementskal
41 hoursrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
4 daystest: Add HTML Gantt chart output test for seq_compilerskal
4 daystest: Add Gantt chart output test for seq_compilerskal
4 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
4 daysfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
4 daysfix(coverage): Handle moved files and clean stale coverage dataskal
4 daysfix(ci): Update verification script to catch tool compilation failuresskal
5 daysfeat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
7 daysasset location cleanupskal
7 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
7 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
8 daysrefactor: Task #20 - Platform & Code Hygieneskal
8 daysbuild: Enable parallel compilation in build scriptsskal
8 daysfeat(assets): Add new drum samples and improve conversion scriptskal
9 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
9 daysadd new tasksskal
9 daysfeat(build): Add check_all script and optimize spectoolskal
10 daysrefactor: move generated asset files to src/generated/skal
11 daysfix: Cross-compilation and style complianceskal
11 daysupdate session with mix fixesskal
11 daysupdate state in .md filesskal
11 daysFinalize Windows port with size analysis reporting and updated docsskal
11 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
11 daysChore: Remove trailing whitespaces across the codebaseskal
14 dayschore(scripts): Update gen_assets.sh to include test asset generationskal
14 daysfix(assets): Update gen_assets.sh pathsskal
2026-01-28fix(crunch): Use strip/gzexe on macOS instead of UPXskal
2026-01-28feat(crunch): Add UPX-based binary packer scriptskal
2026-01-28refactor(gpu): Integrate WebGPU via system wgpu-native and glfw3webgpuskal
2026-01-28feat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
2026-01-27initial commitskal