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path: root/common/shaders
AgeCommit message (Expand)Author
32 hoursfix: correct Heptagon effect rendering and SDF implementationskal
38 hoursfix: calculate beat_phase for FlashEffect and refactor uniformsskal
41 hoursrefactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
44 hoursfeat(sequence): complete v2 migration with DAG-based routingskal
46 hoursfeat(sequence): add inline post-process functions for v2skal
47 hoursfeat(sequence): complete phase 3 - v2 shader integration and effect portsskal
3 daysmisc updatesskal
4 daysfeat(gpu): add two-pass raymarching infrastructureskal
4 daysfeat(gpu): add SDF camera infrastructure and effect base classskal
4 daysrefactor(wgsl): consolidate SDF shapes into single common fileskal
4 daysrefactor(wgsl): modularize common shader functionsskal
5 daysRemediation: Implement shared common/shaders/ directoryskal