| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-02-28 | replace wgsl type: vec4<f32> -> vec4f .. | skal |
| 2026-02-28 | fix(shaders): deduplicate VertexOutput/vs_main via render/fullscreen_uv_vs sn... | skal |
| 2026-02-21 | refactor(wgsl): Use vec*f alias for vector types | skal |
| 2026-02-21 | split raymarching.wgsl in two: with id, or without id. | skal |
| 2026-02-15 | misc updates | skal |
| 2026-02-14 | feat(gpu): add two-pass raymarching infrastructure | skal |
| 2026-02-14 | refactor(wgsl): modularize common shader functions | skal |
| 2026-02-13 | Remediation: Implement shared common/shaders/ directory | skal |
