| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-03-08 | feat: WGSL asset load-from-disk in dev mode | skal |
| 2026-03-08 | feat: Implement dual-mode asset loading and update documentation | skal |
| 2026-03-07 | fix(cmake): avoid spurious recompiles when only shader assets change | skal |
| 2026-03-07 | fix(cmake): normalize asset paths to fix incremental rebuild tracking | skal |
| 2026-02-17 | fix(build): Resolve clean build failure from generated timeline header | skal |
| 2026-02-16 | refactor: remove v2 versioning artifacts, establish Sequence as canonical system | skal |
| 2026-02-16 | feat(sequence): integrate v2 timeline with build system | skal |
| 2026-02-15 | refactor(build): granular asset tracking and CMake deduplication | skal |
| 2026-02-13 | Refactor: Reorganize workspaces and remove assets/ directory | skal |
| 2026-02-11 | refactor: Modularize CMake build system into 10 specialized modules | skal |
