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2026-02-04feat: Optional sequence end times and comprehensive effect documentationskal
2026-02-04feat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
2026-02-04handoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
2026-02-03fix: Implement proper skybox rendering with Perlin noiseskal
2026-02-03feat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
2026-02-03test(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
2026-02-03refactor: Shader Asset Integration (Task #24)skal