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Vide-coded 64k demo system
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Author
27 hours
feat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...
skal
29 hours
handoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...
skal
43 hours
fix: Implement proper skybox rendering with Perlin noise
skal
44 hours
feat: side-quest - Perlin noise sky and ProcGenFunc error handling
skal
2 days
test(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)
skal
2 days
refactor: Shader Asset Integration (Task #24)
skal