summaryrefslogtreecommitdiff
path: root/assets/final/shaders/renderer_3d.wgsl
AgeCommit message (Expand)Author
47 hoursrefactor(shaders): Use bump mapping utility function in renderer_3dskal
2 daysrefactor(shaders): Apply common utilities to renderer shadersskal
4 daysfix(shaders): Resolve WGSL validation errors and add shader compilation testsskal
4 daysfix(shaders): Correct mesh normal transformation - remove double transposeskal
4 daysfix: Correct mesh normal transformation and floor shadow renderingskal
4 daysfeat(3d): Implement basic OBJ mesh asset pipelineskal
5 daysrefactor(gpu): Implement compile-time BVH toggle via shader compositionskal
5 daysfeat(perf): Add toggle for GPU BVH and fix fallbackskal
6 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
7 daysfix: Implement proper skybox rendering with Perlin noiseskal
7 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
7 daysrefactor: Shader Asset Integration (Task #24)skal