index
:
demo.git
main
Vide-coded 64k demo system
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
assets
/
final
/
shaders
/
render
Age
Commit message (
Expand
)
Author
2026-02-13
Refactor: Reorganize workspaces and remove assets/ directory
skal
2026-02-08
feat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mapping
skal
2026-02-06
fix(shaders): Resolve WGSL validation errors and add shader compilation tests
skal
2026-02-06
Revert "fix(shaders): Correct plane distance scaling for non-uniform transforms"
skal
2026-02-06
fix(shaders): Correct plane distance scaling for non-uniform transforms
skal
2026-02-06
fix(shaders): Exclude meshes from SDF scaling factor in shadow calculations
skal
2026-02-06
fix: Correct mesh normal transformation and floor shadow rendering
skal
2026-02-06
chore: Update documentation, generated assets, and cleanup
skal
2026-02-06
refactor(gpu): Implement compile-time BVH toggle via shader composition
skal
2026-02-06
feat(perf): Add toggle for GPU BVH and fix fallback
skal
2026-02-04
feat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...
skal