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path: root/assets/final/shaders/render
AgeCommit message (Expand)Author
2026-02-13Refactor: Reorganize workspaces and remove assets/ directoryskal
2026-02-08feat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
2026-02-06fix(shaders): Resolve WGSL validation errors and add shader compilation testsskal
2026-02-06Revert "fix(shaders): Correct plane distance scaling for non-uniform transforms"skal
2026-02-06fix(shaders): Correct plane distance scaling for non-uniform transformsskal
2026-02-06fix(shaders): Exclude meshes from SDF scaling factor in shadow calculationsskal
2026-02-06fix: Correct mesh normal transformation and floor shadow renderingskal
2026-02-06chore: Update documentation, generated assets, and cleanupskal
2026-02-06refactor(gpu): Implement compile-time BVH toggle via shader compositionskal
2026-02-06feat(perf): Add toggle for GPU BVH and fix fallbackskal
2026-02-04feat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal