summaryrefslogtreecommitdiff
path: root/CMakeLists.txt
AgeCommit message (Expand)Author
46 hourstest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
47 hourschore: Finalize Build System Consolidation (Task #25)skal
48 hoursrefactor(build): Modularize build system with static librariesskal
2 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
2 daysfeat: Complete audio tracker system integration and testsskal
2 daysprogress tracker taskskal
2 daysfeat: Integrate tracker system and update project context documentationskal
3 daysfeat(test): Add comprehensive math and shader composer testsskal
3 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
3 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
3 daysrefactor(build): Centralize generated files and clean up project layoutskal
4 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
4 daystry to fix the messskal
4 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
4 daysfeat(assets): Implement procedural asset generation pipelineskal
4 daysfeat(asset_manager): Implement array-based cachingskal
4 daysfeat: Implement 3D system and procedural texture managerskal
4 daysRefactor: Split demo effects and shaders into individual filesskal
4 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
5 daysfix(build): correct generated timeline path in test_sequenceskal
5 daysrefactor: move generated asset files to src/generated/skal
5 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
5 daystest: Finalize sequence/effect system testsskal
5 daysfix: Cross-compilation and style complianceskal
5 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
5 daysfeat: Implement Sequence and Effect system for demo choreographyskal
5 daysbuild: Add pack_source target to create complete source archiveskal
5 daysbuild: Add DEMO_ALL_OPTIONS to activate all build flags at onceskal
5 daysfix: Resolve macOS build breakage and restore tools audio supportskal
5 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
5 daysChore: Remove trailing whitespaces across the codebaseskal
5 daysadd notesskal
5 daysadd mini_math.h header-only vector libskal
8 daysfeat(build): Finalize production assembly pipelineskal
8 daysfix(build): Robust asset tool invocation using generator expressionsskal
8 daysfeat(assets): Separate demo and test asset listsskal
8 daysfeat(build): Add 'final' CMake target for production assemblyskal
8 daysrefactor(assets): Optimize asset retrieval using array lookupskal
8 daystest(assets): Add functional tests for asset management systemskal
8 daysfeat(assets): Implement basic asset packing systemskal
8 daysbuild: Finalize WebGPU integration and platform fixesskal
8 daysopt: Implement build stripping and platform-specific size optimizationsskal
8 daysrefactor(gpu): Integrate WebGPU via system wgpu-native and glfw3webgpuskal
8 daysfeat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
8 daysfeat: Implement spectool & specview; refactor coding style; update docsskal
8 daystest(spectool): Add end-to-end test for analysis toolskal
8 daysfeat(spectool): Add MP3 support for audio analysisskal
8 daysfeat(audio): Implement real-time spectrogram synthesizerskal
9 daysinitial commitskal