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+# Demo Timeline v2
+# BPM 90
+
+SEQUENCE 0.00 0 "intro"
+ # FlashCube (placeholder) -> Vignette -> sink
+ EFFECT + PlaceholderEffect source -> temp1 0.00 4.00
+ EFFECT + PlaceholderEffect temp1 -> sink 0.00 4.00
+
+SEQUENCE 4.00 0 "rotating_cube"
+ # CircleMask (placeholder) -> RotatingCube (placeholder) -> Blur -> sink
+ EFFECT + PlaceholderEffect source -> temp1 0.00 4.00
+ EFFECT + PlaceholderEffect temp1 -> temp2 0.00 4.00
+ EFFECT + GaussianBlurEffect temp2 -> sink 1.00 4.00
+
+SEQUENCE 8.00 0 "flash_cube"
+ # FlashCube (placeholder) -> Flash (placeholder) -> sink
+ EFFECT - PlaceholderEffect source -> temp1 0.00 4.02
+ EFFECT + PlaceholderEffect temp1 -> sink 0.00 0.40
+
+SEQUENCE 12.00 1 "particles"
+ # ParticleSpray (placeholder) -> Particles (placeholder) -> Blur -> sink
+ EFFECT + PlaceholderEffect source -> temp1 0.00 2.00
+ EFFECT + PlaceholderEffect temp1 -> temp2 2.00 4.00
+ EFFECT = GaussianBlurEffect temp2 -> sink 0.00 4.00
+
+SEQUENCE 16.00 2 "hybrid_heptagon"
+ # Theme (placeholder) -> Heptagon -> ParticleSpray (placeholder) -> Particles (placeholder) -> Hybrid3D (placeholder) -> sink
+ EFFECT + PlaceholderEffect source -> temp1 0.00 4.00
+ EFFECT + HeptagonEffect temp1 -> temp2 0.00 4.00
+ EFFECT + PlaceholderEffect temp2 -> temp3 0.00 2.00
+ EFFECT = PlaceholderEffect temp3 -> temp4 2.00 4.00
+ EFFECT + PlaceholderEffect temp4 -> sink 0.00 4.00
+
+SEQUENCE 20.00 0 "heptagon_scene"
+ # Heptagon -> Scene1 (placeholder) -> sink
+ EFFECT + HeptagonEffect source -> temp1 0.00 8.00
+ EFFECT + PlaceholderEffect temp1 -> sink 0.00 8.00
+
+SEQUENCE 28.00 0 "fade_test"
+ # Heptagon -> Fade (placeholder) -> sink
+ EFFECT + HeptagonEffect source -> temp1 0.00 2.00
+ EFFECT + PlaceholderEffect temp1 -> sink 0.00 2.00
+
+SEQUENCE 30.00 3 "complex_chain"
+ # Theme (placeholder) -> Heptagon -> Blur -> ChromaAberration (placeholder) -> Solarize (placeholder) -> sink
+ EFFECT + PlaceholderEffect source -> temp1 0.00 10.00
+ EFFECT = HeptagonEffect temp1 -> temp2 0.00 10.00
+ EFFECT + GaussianBlurEffect temp2 -> temp3 0.00 10.00
+ EFFECT + PlaceholderEffect temp3 -> temp4 0.00 10.00
+ EFFECT + PlaceholderEffect temp4 -> sink 0.00 10.00