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Diffstat (limited to 'workspaces/main/shaders/scene1.wgsl')
| -rw-r--r-- | workspaces/main/shaders/scene1.wgsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/workspaces/main/shaders/scene1.wgsl b/workspaces/main/shaders/scene1.wgsl index 8d5d5db..2f1174a 100644 --- a/workspaces/main/shaders/scene1.wgsl +++ b/workspaces/main/shaders/scene1.wgsl @@ -1,13 +1,13 @@ // Scene1 effect shader - ShaderToy conversion (raymarching cube & sphere) // Source: Saturday cubism experiment by skal -#include "common_uniforms" +#include "sequence_uniforms" #include "math/color" #include "math/utils" #include "math/sdf_shapes" #include "render/raymarching" -@group(0) @binding(0) var<uniform> uniforms: CommonUniforms; +@group(0) @binding(2) var<uniform> uniforms: UniformsSequenceParams; const PI: f32 = 3.141592654; const TAU: f32 = 6.283185307; |
