diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/gpu/shaders.cc | 2 | ||||
| -rw-r--r-- | src/tests/gpu/test_shader_assets.cc | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/shaders.cc b/src/gpu/shaders.cc index 60db655..1bf5604 100644 --- a/src/gpu/shaders.cc +++ b/src/gpu/shaders.cc @@ -45,7 +45,7 @@ void InitShaderComposer() { AssetId::ASSET_SHADER_RENDER_LIGHTING_UTILS); register_if_exists("render/mesh", AssetId::ASSET_SHADER_MESH); - register_if_exists("sdf_primitives", AssetId::ASSET_SHADER_SDF_PRIMITIVES); + register_if_exists("math/sdf_shapes", AssetId::ASSET_SHADER_SDF_SHAPES); register_if_exists("lighting", AssetId::ASSET_SHADER_LIGHTING); diff --git a/src/tests/gpu/test_shader_assets.cc b/src/tests/gpu/test_shader_assets.cc index 1736dc0..135c477 100644 --- a/src/tests/gpu/test_shader_assets.cc +++ b/src/tests/gpu/test_shader_assets.cc @@ -42,8 +42,8 @@ int main() { all_passed &= validate_shader(AssetId::ASSET_SHADER_COMMON_UNIFORMS, "COMMON_UNIFORMS", {"struct", "GlobalUniforms"}); - all_passed &= validate_shader(AssetId::ASSET_SHADER_SDF_PRIMITIVES, - "SDF_PRIMITIVES", {"fn", "sd"}); + all_passed &= validate_shader(AssetId::ASSET_SHADER_SDF_SHAPES, + "SDF_SHAPES", {"fn", "sd"}); all_passed &= validate_shader(AssetId::ASSET_SHADER_LIGHTING, "LIGHTING", {"fn", "calc"}); all_passed &= validate_shader(AssetId::ASSET_SHADER_RAY_BOX, "RAY_BOX", |
