summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/audio/audio.cc6
-rw-r--r--src/audio/audio.h6
-rw-r--r--src/audio/ring_buffer.cc5
-rw-r--r--src/audio/ring_buffer.h12
-rw-r--r--src/audio/synth.cc17
-rw-r--r--src/audio/synth.h3
-rw-r--r--src/audio/tracker.cc51
-rw-r--r--src/audio/tracker.h8
-rw-r--r--src/generated/music_data.cc355
-rw-r--r--src/generated/test_demo_music.cc40
-rw-r--r--src/gpu/effects/flash_effect.cc10
-rw-r--r--src/gpu/effects/post_process_helper.cc15
-rw-r--r--src/gpu/effects/post_process_helper.h6
-rw-r--r--src/main.cc1
-rw-r--r--src/test_demo.cc42
15 files changed, 249 insertions, 328 deletions
diff --git a/src/audio/audio.cc b/src/audio/audio.cc
index 67345cf..74536e5 100644
--- a/src/audio/audio.cc
+++ b/src/audio/audio.cc
@@ -172,6 +172,12 @@ float audio_get_playback_time() {
(RING_BUFFER_SAMPLE_RATE * RING_BUFFER_CHANNELS);
}
+float audio_get_render_time() {
+ const int64_t total_samples = g_ring_buffer.get_total_written();
+ return (float)total_samples /
+ (RING_BUFFER_SAMPLE_RATE * RING_BUFFER_CHANNELS);
+}
+
float audio_get_realtime_peak() {
if (g_audio_backend == nullptr) {
return 0.0f;
diff --git a/src/audio/audio.h b/src/audio/audio.h
index 14fe615..e063a57 100644
--- a/src/audio/audio.h
+++ b/src/audio/audio.h
@@ -27,8 +27,14 @@ void audio_start(); // Starts the audio device callback
void audio_render_ahead(float music_time, float dt);
// Get current playback time (in seconds) based on samples consumed
+// This is the ring buffer READ position (what's being played NOW)
float audio_get_playback_time();
+// Get current render time (in seconds) based on samples written
+// This is the ring buffer WRITE position (where we're currently rendering)
+// Use this for calculating sample-accurate trigger offsets
+float audio_get_render_time();
+
// Get peak amplitude of samples currently being played (real-time sync)
// Returns: Peak amplitude in range [0.0, 1.0+]
// Use this for visual effects to ensure audio-visual synchronization
diff --git a/src/audio/ring_buffer.cc b/src/audio/ring_buffer.cc
index a7e5d9e..7cedb56 100644
--- a/src/audio/ring_buffer.cc
+++ b/src/audio/ring_buffer.cc
@@ -9,7 +9,7 @@
AudioRingBuffer::AudioRingBuffer()
: capacity_(RING_BUFFER_CAPACITY_SAMPLES), write_pos_(0), read_pos_(0),
- total_read_(0) {
+ total_read_(0), total_written_(0) {
memset(buffer_, 0, sizeof(buffer_));
}
@@ -81,6 +81,9 @@ int AudioRingBuffer::write(const float* samples, int count) {
write_pos_.store(remainder, std::memory_order_release);
}
+ // Track total samples written for render timing
+ total_written_.fetch_add(to_write, std::memory_order_release);
+
return to_write;
}
diff --git a/src/audio/ring_buffer.h b/src/audio/ring_buffer.h
index b19c1ea..324447a 100644
--- a/src/audio/ring_buffer.h
+++ b/src/audio/ring_buffer.h
@@ -42,6 +42,11 @@ class AudioRingBuffer {
return total_read_.load(std::memory_order_acquire);
}
+ // Get total samples written (for render timing)
+ int64_t get_total_written() const {
+ return total_written_.load(std::memory_order_acquire);
+ }
+
// Clear buffer (for seeking)
void clear();
@@ -49,7 +54,8 @@ class AudioRingBuffer {
float buffer_[RING_BUFFER_CAPACITY_SAMPLES];
int capacity_; // Total capacity in samples
- std::atomic<int> write_pos_; // Write position (0 to capacity-1)
- std::atomic<int> read_pos_; // Read position (0 to capacity-1)
- std::atomic<int64_t> total_read_; // Total samples read (for playback time)
+ std::atomic<int> write_pos_; // Write position (0 to capacity-1)
+ std::atomic<int> read_pos_; // Read position (0 to capacity-1)
+ std::atomic<int64_t> total_read_; // Total samples read (for playback time)
+ std::atomic<int64_t> total_written_; // Total samples written (for render timing)
};
diff --git a/src/audio/synth.cc b/src/audio/synth.cc
index 2072bb4..d66c502 100644
--- a/src/audio/synth.cc
+++ b/src/audio/synth.cc
@@ -30,6 +30,8 @@ struct Voice {
int buffer_pos;
float fractional_pos; // Fractional sample position for tempo scaling
+ int start_sample_offset; // Samples to wait before producing audio output
+
const volatile float* active_spectral_data;
};
@@ -152,7 +154,8 @@ void synth_commit_update(int spectrogram_id) {
new_active_ptr, __ATOMIC_RELEASE);
}
-void synth_trigger_voice(int spectrogram_id, float volume, float pan) {
+void synth_trigger_voice(int spectrogram_id, float volume, float pan,
+ int start_offset_samples) {
if (spectrogram_id < 0 || spectrogram_id >= MAX_SPECTROGRAMS ||
!g_synth_data.spectrogram_registered[spectrogram_id]) {
#if defined(DEBUG_LOG_SYNTH)
@@ -174,6 +177,11 @@ void synth_trigger_voice(int spectrogram_id, float volume, float pan) {
pan, spectrogram_id);
pan = (pan < -1.0f) ? -1.0f : 1.0f;
}
+ if (start_offset_samples < 0) {
+ DEBUG_SYNTH("[SYNTH WARNING] Negative start_offset=%d, clamping to 0\n",
+ start_offset_samples);
+ start_offset_samples = 0;
+ }
#endif
for (int i = 0; i < MAX_VOICES; ++i) {
@@ -193,6 +201,7 @@ void synth_trigger_voice(int spectrogram_id, float volume, float pan) {
v.buffer_pos = DCT_SIZE; // Force IDCT on first render
v.fractional_pos =
0.0f; // Initialize fractional position for tempo scaling
+ v.start_sample_offset = start_offset_samples; // NEW: Sample-accurate timing
v.active_spectral_data =
g_synth_data.active_spectrogram_data[spectrogram_id];
@@ -223,6 +232,12 @@ void synth_render(float* output_buffer, int num_frames) {
if (!v.active)
continue;
+ // NEW: Skip this sample if we haven't reached the trigger offset yet
+ if (v.start_sample_offset > 0) {
+ v.start_sample_offset--;
+ continue; // Don't produce audio until offset elapsed
+ }
+
if (v.buffer_pos >= DCT_SIZE) {
if (v.current_spectral_frame >= v.total_spectral_frames) {
v.active = false;
diff --git a/src/audio/synth.h b/src/audio/synth.h
index ba96167..b2625b3 100644
--- a/src/audio/synth.h
+++ b/src/audio/synth.h
@@ -38,7 +38,8 @@ void synth_unregister_spectrogram(int spectrogram_id);
float* synth_begin_update(int spectrogram_id);
void synth_commit_update(int spectrogram_id);
-void synth_trigger_voice(int spectrogram_id, float volume, float pan);
+void synth_trigger_voice(int spectrogram_id, float volume, float pan,
+ int start_offset_samples = 0);
void synth_render(float* output_buffer, int num_frames);
void synth_set_tempo_scale(
float tempo_scale); // Set playback speed (1.0 = normal)
diff --git a/src/audio/tracker.cc b/src/audio/tracker.cc
index 7ad5a67..1cccc57 100644
--- a/src/audio/tracker.cc
+++ b/src/audio/tracker.cc
@@ -172,7 +172,8 @@ static int get_free_pattern_slot() {
}
// Helper to trigger a single note event (OPTIMIZED with caching)
-static void trigger_note_event(const TrackerEvent& event) {
+// start_offset_samples: How many samples into the future to trigger (for sample-accurate timing)
+static void trigger_note_event(const TrackerEvent& event, int start_offset_samples) {
#if defined(DEBUG_LOG_TRACKER)
// VALIDATION: Check sample_id bounds
if (event.sample_id >= g_tracker_samples_count) {
@@ -207,24 +208,29 @@ static void trigger_note_event(const TrackerEvent& event) {
return;
}
- // Trigger voice directly with cached spectrogram
- synth_trigger_voice(cached_synth_id, event.volume, event.pan);
+ // Trigger voice with sample-accurate offset
+ synth_trigger_voice(cached_synth_id, event.volume, event.pan, start_offset_samples);
}
void tracker_update(float music_time_sec) {
+ // Unit-less timing: 1 unit = 4 beats (by convention)
+ const float BEATS_PER_UNIT = 4.0f;
+ const float unit_duration_sec = (BEATS_PER_UNIT / g_tracker_score.bpm) * 60.0f;
+
// Step 1: Process new pattern triggers
while (g_last_trigger_idx < g_tracker_score.num_triggers) {
const TrackerPatternTrigger& trigger =
g_tracker_score.triggers[g_last_trigger_idx];
- if (trigger.time_sec > music_time_sec)
+ const float trigger_time_sec = trigger.unit_time * unit_duration_sec;
+ if (trigger_time_sec > music_time_sec)
break;
// Add this pattern to active patterns list
const int slot = get_free_pattern_slot();
if (slot != -1) {
g_active_patterns[slot].pattern_id = trigger.pattern_id;
- g_active_patterns[slot].start_music_time = trigger.time_sec;
+ g_active_patterns[slot].start_music_time = trigger_time_sec;
g_active_patterns[slot].next_event_idx = 0;
g_active_patterns[slot].active = true;
}
@@ -233,7 +239,10 @@ void tracker_update(float music_time_sec) {
}
// Step 2: Update all active patterns and trigger individual events
- const float beat_duration = 60.0f / g_tracker_score.bpm;
+ // Get current audio RENDER position (write position) for sample-accurate timing
+ // This is where we're currently writing to the ring buffer (~400ms ahead of playback)
+ const float current_render_time = audio_get_render_time();
+ const float SAMPLE_RATE = 32000.0f; // Audio sample rate
for (int i = 0; i < MAX_SPECTROGRAMS; ++i) {
if (!g_active_patterns[i].active)
@@ -242,25 +251,39 @@ void tracker_update(float music_time_sec) {
ActivePattern& active = g_active_patterns[i];
const TrackerPattern& pattern = g_tracker_patterns[active.pattern_id];
- // Calculate elapsed beats since pattern started
+ // Calculate elapsed unit-less time since pattern started
const float elapsed_music_time = music_time_sec - active.start_music_time;
- const float elapsed_beats = elapsed_music_time / beat_duration;
+ const float elapsed_units = elapsed_music_time / unit_duration_sec;
- // Trigger all events that have passed their beat time
+ // Trigger all events that have passed their unit time
while (active.next_event_idx < pattern.num_events) {
const TrackerEvent& event = pattern.events[active.next_event_idx];
- if (event.beat > elapsed_beats)
+ if (event.unit_time > elapsed_units)
break; // This event hasn't reached its time yet
- // Trigger this event as an individual voice
- trigger_note_event(event);
+ // Calculate exact trigger time for this event
+ const float event_trigger_time = active.start_music_time +
+ (event.unit_time * unit_duration_sec);
+
+ // Calculate sample-accurate offset from current RENDER position (write pos)
+ // This is where we're currently writing to the buffer, not where playback is
+ const float time_delta = event_trigger_time - current_render_time;
+ int sample_offset = (int)(time_delta * SAMPLE_RATE);
+
+ // Clamp to 0 if negative (event is late, play immediately)
+ if (sample_offset < 0) {
+ sample_offset = 0;
+ }
+
+ // Trigger this event as an individual voice with sample-accurate timing
+ trigger_note_event(event, sample_offset);
active.next_event_idx++;
}
- // If all events have been triggered, mark pattern as complete
- if (active.next_event_idx >= pattern.num_events) {
+ // Pattern remains active until full duration elapses
+ if (elapsed_units >= pattern.unit_length) {
active.active = false;
}
}
diff --git a/src/audio/tracker.h b/src/audio/tracker.h
index 336f77f..4cd011b 100644
--- a/src/audio/tracker.h
+++ b/src/audio/tracker.h
@@ -8,7 +8,7 @@
#include <cstdint>
struct TrackerEvent {
- float beat;
+ float unit_time; // Unit-less time within pattern (0.0 to pattern.unit_length)
uint16_t sample_id;
float volume;
float pan;
@@ -17,11 +17,11 @@ struct TrackerEvent {
struct TrackerPattern {
const TrackerEvent* events;
uint32_t num_events;
- float num_beats;
+ float unit_length; // Pattern duration in units (typically 1.0 for 4-beat patterns)
};
struct TrackerPatternTrigger {
- float time_sec;
+ float unit_time; // Unit-less time when pattern triggers
uint16_t pattern_id;
// Modifiers could be added here
};
@@ -29,7 +29,7 @@ struct TrackerPatternTrigger {
struct TrackerScore {
const TrackerPatternTrigger* triggers;
uint32_t num_triggers;
- float bpm;
+ float bpm; // BPM is used only for playback scaling (1 unit = 4 beats)
};
// Global music data generated by tracker_compiler
diff --git a/src/generated/music_data.cc b/src/generated/music_data.cc
index 0852e93..8d6f482 100644
--- a/src/generated/music_data.cc
+++ b/src/generated/music_data.cc
@@ -7,307 +7,162 @@
const NoteParams g_tracker_samples[] = {
{ 0 }, // ASSET_KICK_1 (ASSET)
{ 0 }, // ASSET_KICK_2 (ASSET)
- { 0 }, // ASSET_KICK_2 (ASSET)
{ 0 }, // ASSET_SNARE_1 (ASSET)
{ 0 }, // ASSET_SNARE_2 (ASSET)
{ 0 }, // ASSET_SNARE_3 (ASSET)
- { 0 }, // ASSET_SNARE_3 (ASSET)
- { 0 }, // ASSET_HIHAT_1 (ASSET)
- { 0 }, // ASSET_HIHAT_2 (ASSET)
- { 0 }, // ASSET_HIHAT_3 (ASSET)
- { 0 }, // ASSET_HIHAT_3 (ASSET)
- { 0 }, // ASSET_CRASH_1 (ASSET)
{ 0 }, // ASSET_RIDE_1 (ASSET)
- { 0 }, // ASSET_SPLASH_1 (ASSET)
- { 0 }, // ASSET_BASS_1 (ASSET)
- { 82.4f, 0.50f, 1.0f, 0.01f, 0.0f, 0.0f, 0.0f, 3, 0.6f, 0.0f, 0.0f }, // NOTE_E2
- { 98.0f, 0.50f, 1.0f, 0.01f, 0.0f, 0.0f, 0.0f, 3, 0.6f, 0.0f, 0.0f }, // NOTE_G2
- { 73.4f, 0.50f, 1.0f, 0.01f, 0.0f, 0.0f, 0.0f, 3, 0.6f, 0.0f, 0.0f }, // NOTE_D2
- { 65.4f, 0.50f, 1.0f, 0.01f, 0.0f, 0.0f, 0.0f, 3, 0.6f, 0.0f, 0.0f }, // NOTE_C2
};
-const uint32_t g_tracker_samples_count = 19;
+const uint32_t g_tracker_samples_count = 6;
const AssetId g_tracker_sample_assets[] = {
AssetId::ASSET_KICK_1,
AssetId::ASSET_KICK_2,
- AssetId::ASSET_KICK_2,
AssetId::ASSET_SNARE_1,
AssetId::ASSET_SNARE_2,
AssetId::ASSET_SNARE_3,
- AssetId::ASSET_SNARE_3,
- AssetId::ASSET_HIHAT_1,
- AssetId::ASSET_HIHAT_2,
- AssetId::ASSET_HIHAT_3,
- AssetId::ASSET_HIHAT_3,
- AssetId::ASSET_CRASH_1,
AssetId::ASSET_RIDE_1,
- AssetId::ASSET_SPLASH_1,
- AssetId::ASSET_BASS_1,
- AssetId::ASSET_LAST_ID,
- AssetId::ASSET_LAST_ID,
- AssetId::ASSET_LAST_ID,
- AssetId::ASSET_LAST_ID,
};
-static const TrackerEvent PATTERN_EVENTS_kick_basic[] = {
- { 0.0f, 0, 1.0f, 0.0f },
- { 2.0f, 0, 1.0f, 0.0f },
- { 2.5f, 2, 0.7f, -0.2f },
-};
-static const TrackerEvent PATTERN_EVENTS_kick_varied[] = {
- { 0.0f, 2, 1.0f, 0.0f },
- { 2.0f, 0, 0.9f, 0.0f },
- { 2.5f, 0, 0.7f, 0.2f },
+static const TrackerEvent PATTERN_EVENTS_kick_1[] = {
+ { 0.00f, 0, 1.0f, 0.0f },
+ { 0.50f, 0, 1.0f, 0.0f },
};
-static const TrackerEvent PATTERN_EVENTS_kick_dense[] = {
- { 0.0f, 0, 1.0f, 0.0f },
- { 0.5f, 2, 0.6f, -0.2f },
- { 1.0f, 0, 0.9f, 0.0f },
- { 1.5f, 2, 0.6f, 0.2f },
- { 2.0f, 0, 1.0f, 0.0f },
- { 2.5f, 2, 0.6f, -0.2f },
- { 3.0f, 0, 0.9f, 0.0f },
- { 3.5f, 2, 0.6f, 0.2f },
+static const TrackerEvent PATTERN_EVENTS_kick_2[] = {
+ { 0.00f, 1, 1.0f, 0.0f },
+ { 0.50f, 1, 1.0f, 0.0f },
};
-static const TrackerEvent PATTERN_EVENTS_snare_basic[] = {
- { 1.0f, 3, 1.1f, 0.1f },
- { 3.0f, 3, 1.1f, 0.1f },
+static const TrackerEvent PATTERN_EVENTS_snare_1[] = {
+ { 0.25f, 2, 1.0f, 0.0f },
+ { 0.75f, 2, 1.0f, 0.0f },
};
-static const TrackerEvent PATTERN_EVENTS_snare_varied[] = {
- { 1.0f, 4, 1.0f, -0.1f },
- { 3.0f, 0, 1.1f, 0.1f },
+static const TrackerEvent PATTERN_EVENTS_snare_2[] = {
+ { 0.25f, 3, 1.0f, 0.0f },
+ { 0.75f, 3, 1.0f, 0.0f },
};
-static const TrackerEvent PATTERN_EVENTS_snare_dense[] = {
- { 0.5f, 6, 0.9f, 0.0f },
- { 1.0f, 3, 1.1f, 0.1f },
- { 1.5f, 0, 0.9f, 0.0f },
- { 2.5f, 6, 0.9f, 0.0f },
- { 3.0f, 4, 1.0f, 0.1f },
- { 3.5f, 0, 0.9f, 0.0f },
-};
-static const TrackerEvent PATTERN_EVENTS_hihat_basic[] = {
- { 0.0f, 8, 0.7f, -0.3f },
- { 0.5f, 7, 0.3f, 0.3f },
- { 1.0f, 8, 0.7f, -0.3f },
- { 1.5f, 7, 0.3f, 0.3f },
- { 2.0f, 8, 0.7f, -0.3f },
- { 2.5f, 7, 0.3f, 0.3f },
- { 3.0f, 8, 0.7f, -0.3f },
- { 3.5f, 7, 0.3f, 0.3f },
-};
-static const TrackerEvent PATTERN_EVENTS_hihat_varied[] = {
- { 0.0f, 10, 0.7f, -0.3f },
- { 0.5f, 7, 0.3f, 0.3f },
- { 1.0f, 0, 0.6f, -0.2f },
- { 1.5f, 7, 0.3f, 0.3f },
- { 2.0f, 10, 0.7f, -0.3f },
- { 2.5f, 7, 0.3f, 0.3f },
- { 3.0f, 0, 0.6f, -0.2f },
- { 3.5f, 7, 0.3f, 0.3f },
-};
-static const TrackerEvent PATTERN_EVENTS_crash[] = {
- { 0.0f, 11, 0.9f, 0.0f },
+static const TrackerEvent PATTERN_EVENTS_snare_3[] = {
+ { 0.25f, 4, 1.0f, 0.0f },
+ { 0.75f, 4, 1.0f, 0.0f },
};
static const TrackerEvent PATTERN_EVENTS_ride[] = {
- { 0.0f, 12, 0.8f, 0.2f },
-};
-static const TrackerEvent PATTERN_EVENTS_ride_fast[] = {
- { 0.0f, 12, 0.8f, 0.2f },
- { 0.5f, 12, 0.6f, 0.2f },
- { 1.0f, 12, 0.8f, 0.2f },
- { 1.5f, 12, 0.6f, 0.2f },
- { 2.0f, 12, 0.8f, 0.2f },
- { 2.5f, 12, 0.6f, 0.2f },
- { 3.0f, 12, 0.8f, 0.2f },
- { 3.5f, 12, 0.6f, 0.2f },
-};
-static const TrackerEvent PATTERN_EVENTS_splash[] = {
- { 0.0f, 13, 0.7f, -0.2f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_e_soft[] = {
- { 0.0f, 15, 0.4f, 0.0f },
- { 2.0f, 15, 0.3f, 0.0f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_e[] = {
- { 0.0f, 15, 0.5f, 0.0f },
- { 1.0f, 15, 0.4f, 0.0f },
- { 2.0f, 15, 0.5f, 0.0f },
- { 2.5f, 15, 0.3f, 0.0f },
- { 3.0f, 15, 0.4f, 0.0f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_eg[] = {
- { 0.0f, 15, 0.5f, 0.0f },
- { 1.0f, 15, 0.4f, 0.0f },
- { 2.0f, 16, 0.5f, 0.0f },
- { 3.0f, 16, 0.4f, 0.0f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_progression[] = {
- { 0.0f, 15, 0.5f, 0.0f },
- { 1.0f, 17, 0.4f, 0.0f },
- { 2.0f, 18, 0.5f, 0.0f },
- { 3.0f, 16, 0.4f, 0.0f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_synco_1[] = {
- { 0.0f, 15, 0.6f, 0.0f },
- { 0.2f, 15, 0.5f, 0.1f },
- { 0.8f, 15, 0.6f, -0.1f },
- { 1.5f, 15, 0.5f, 0.0f },
- { 2.0f, 15, 0.6f, 0.0f },
- { 2.8f, 16, 0.6f, 0.1f },
- { 3.2f, 15, 0.5f, 0.0f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_synco_2[] = {
- { 0.0f, 15, 0.6f, 0.0f },
- { 0.5f, 17, 0.6f, -0.1f },
- { 1.2f, 15, 0.5f, 0.1f },
- { 1.8f, 17, 0.5f, 0.0f },
- { 2.0f, 18, 0.6f, 0.0f },
- { 2.5f, 15, 0.5f, 0.1f },
- { 3.0f, 16, 0.6f, 0.0f },
- { 3.5f, 15, 0.5f, -0.1f },
-};
-static const TrackerEvent PATTERN_EVENTS_bass_synco_3[] = {
- { 0.0f, 15, 0.6f, 0.0f },
- { 0.2f, 15, 0.5f, 0.0f },
- { 0.5f, 15, 0.6f, 0.1f },
- { 1.0f, 16, 0.6f, 0.0f },
- { 1.5f, 15, 0.5f, -0.1f },
- { 2.2f, 17, 0.6f, 0.0f },
- { 2.8f, 15, 0.5f, 0.1f },
- { 3.5f, 15, 0.6f, 0.0f },
+ { 0.00f, 5, 0.7f, 0.2f },
+ { 0.25f, 5, 0.6f, 0.2f },
+ { 0.50f, 5, 0.7f, 0.2f },
+ { 0.75f, 5, 0.6f, 0.2f },
};
const TrackerPattern g_tracker_patterns[] = {
- { PATTERN_EVENTS_kick_basic, 3, 4.0f }, // kick_basic
- { PATTERN_EVENTS_kick_varied, 3, 4.0f }, // kick_varied
- { PATTERN_EVENTS_kick_dense, 8, 4.0f }, // kick_dense
- { PATTERN_EVENTS_snare_basic, 2, 4.0f }, // snare_basic
- { PATTERN_EVENTS_snare_varied, 2, 4.0f }, // snare_varied
- { PATTERN_EVENTS_snare_dense, 6, 4.0f }, // snare_dense
- { PATTERN_EVENTS_hihat_basic, 8, 4.0f }, // hihat_basic
- { PATTERN_EVENTS_hihat_varied, 8, 4.0f }, // hihat_varied
- { PATTERN_EVENTS_crash, 1, 4.0f }, // crash
- { PATTERN_EVENTS_ride, 1, 4.0f }, // ride
- { PATTERN_EVENTS_ride_fast, 8, 4.0f }, // ride_fast
- { PATTERN_EVENTS_splash, 1, 4.0f }, // splash
- { PATTERN_EVENTS_bass_e_soft, 2, 4.0f }, // bass_e_soft
- { PATTERN_EVENTS_bass_e, 5, 4.0f }, // bass_e
- { PATTERN_EVENTS_bass_eg, 4, 4.0f }, // bass_eg
- { PATTERN_EVENTS_bass_progression, 4, 4.0f }, // bass_progression
- { PATTERN_EVENTS_bass_synco_1, 7, 4.0f }, // bass_synco_1
- { PATTERN_EVENTS_bass_synco_2, 8, 4.0f }, // bass_synco_2
- { PATTERN_EVENTS_bass_synco_3, 8, 4.0f }, // bass_synco_3
+ { PATTERN_EVENTS_kick_1, 2, 1.00f }, // kick_1
+ { PATTERN_EVENTS_kick_2, 2, 1.00f }, // kick_2
+ { PATTERN_EVENTS_snare_1, 2, 1.00f }, // snare_1
+ { PATTERN_EVENTS_snare_2, 2, 1.00f }, // snare_2
+ { PATTERN_EVENTS_snare_3, 2, 1.00f }, // snare_3
+ { PATTERN_EVENTS_ride, 4, 1.00f }, // ride
};
-const uint32_t g_tracker_patterns_count = 19;
+const uint32_t g_tracker_patterns_count = 6;
static const TrackerPatternTrigger SCORE_TRIGGERS[] = {
- { 0.0f, 8 },
{ 0.0f, 0 },
- { 0.0f, 6 },
+ { 0.0f, 2 },
+ { 0.5f, 0 },
+ { 0.5f, 2 },
+ { 1.0f, 0 },
+ { 1.0f, 2 },
+ { 1.5f, 0 },
+ { 1.5f, 2 },
{ 2.0f, 0 },
{ 2.0f, 3 },
- { 2.0f, 6 },
- { 4.0f, 9 },
+ { 2.5f, 0 },
+ { 2.5f, 3 },
+ { 3.0f, 0 },
+ { 3.0f, 3 },
+ { 3.5f, 0 },
+ { 3.5f, 3 },
{ 4.0f, 1 },
- { 4.0f, 3 },
- { 4.0f, 7 },
+ { 4.0f, 4 },
+ { 4.5f, 1 },
+ { 4.5f, 4 },
+ { 5.0f, 1 },
+ { 5.0f, 4 },
+ { 5.5f, 1 },
+ { 5.5f, 4 },
{ 6.0f, 1 },
- { 6.0f, 4 },
- { 6.0f, 7 },
- { 8.0f, 11 },
+ { 6.0f, 2 },
+ { 6.5f, 1 },
+ { 6.5f, 2 },
+ { 7.0f, 1 },
+ { 7.0f, 2 },
+ { 7.5f, 1 },
+ { 7.5f, 2 },
{ 8.0f, 0 },
{ 8.0f, 3 },
- { 8.0f, 6 },
- { 8.0f, 12 },
+ { 8.0f, 5 },
+ { 8.5f, 0 },
+ { 8.5f, 3 },
+ { 8.5f, 5 },
+ { 9.0f, 0 },
+ { 9.0f, 3 },
+ { 9.0f, 5 },
+ { 9.5f, 0 },
+ { 9.5f, 3 },
+ { 9.5f, 5 },
{ 10.0f, 1 },
{ 10.0f, 4 },
- { 10.0f, 7 },
- { 10.0f, 12 },
- { 12.0f, 9 },
+ { 10.0f, 5 },
+ { 10.5f, 1 },
+ { 10.5f, 4 },
+ { 10.5f, 5 },
+ { 11.0f, 1 },
+ { 11.0f, 4 },
+ { 11.0f, 5 },
+ { 11.5f, 1 },
+ { 11.5f, 4 },
+ { 11.5f, 5 },
{ 12.0f, 0 },
- { 12.0f, 3 },
- { 12.0f, 6 },
- { 12.0f, 13 },
+ { 12.0f, 2 },
+ { 12.0f, 5 },
+ { 12.5f, 0 },
+ { 12.5f, 2 },
+ { 12.5f, 5 },
+ { 13.0f, 0 },
+ { 13.0f, 2 },
+ { 13.0f, 5 },
+ { 13.5f, 0 },
+ { 13.5f, 2 },
+ { 13.5f, 5 },
{ 14.0f, 1 },
- { 14.0f, 4 },
- { 14.0f, 7 },
- { 14.0f, 14 },
- { 16.0f, 8 },
- { 16.0f, 2 },
- { 16.0f, 5 },
- { 16.0f, 7 },
- { 16.0f, 13 },
- { 18.0f, 2 },
- { 18.0f, 5 },
- { 18.0f, 6 },
- { 18.0f, 15 },
- { 20.0f, 9 },
- { 20.0f, 2 },
- { 20.0f, 5 },
- { 20.0f, 7 },
- { 20.0f, 13 },
- { 22.0f, 2 },
- { 22.0f, 5 },
- { 22.0f, 6 },
- { 22.0f, 14 },
- { 24.0f, 11 },
- { 24.0f, 2 },
- { 24.0f, 5 },
- { 24.0f, 7 },
- { 24.0f, 15 },
- { 26.0f, 2 },
- { 26.0f, 5 },
- { 26.0f, 6 },
- { 26.0f, 13 },
- { 28.0f, 10 },
- { 28.0f, 0 },
- { 28.0f, 4 },
- { 28.0f, 7 },
- { 28.0f, 14 },
- { 30.0f, 1 },
- { 30.0f, 3 },
- { 30.0f, 6 },
- { 30.0f, 15 },
- { 31.0f, 6 },
- { 32.0f, 8 },
- { 32.0f, 10 },
- { 32.0f, 2 },
- { 32.0f, 5 },
- { 32.0f, 7 },
- { 32.0f, 16 },
- { 34.0f, 10 },
- { 34.0f, 2 },
- { 34.0f, 5 },
- { 34.0f, 6 },
- { 34.0f, 17 },
- { 36.0f, 10 },
- { 36.0f, 2 },
- { 36.0f, 5 },
- { 36.0f, 7 },
- { 36.0f, 18 },
- { 38.0f, 8 },
+ { 14.0f, 3 },
+ { 14.0f, 5 },
+ { 14.5f, 1 },
+ { 14.5f, 3 },
+ { 14.5f, 5 },
+ { 15.0f, 1 },
+ { 15.0f, 3 },
+ { 15.0f, 5 },
+ { 15.5f, 1 },
+ { 15.5f, 3 },
+ { 15.5f, 5 },
};
const TrackerScore g_tracker_score = {
- SCORE_TRIGGERS, 85, 120.0f
+ SCORE_TRIGGERS, 80, 120.0f
};
// ============================================================
// RESOURCE USAGE ANALYSIS (for synth.h configuration)
// ============================================================
-// Total samples: 19 (15 assets + 4 generated notes)
-// Max simultaneous pattern triggers: 6
-// Estimated max polyphony: 24 voices
+// Total samples: 6 (6 assets + 0 generated notes)
+// Max simultaneous pattern triggers: 3
+// Estimated max polyphony: 6 voices
//
// REQUIRED (minimum to avoid pool exhaustion):
-// MAX_VOICES: 24
-// MAX_SPECTROGRAMS: 111 (no caching)
+// MAX_VOICES: 6
+// MAX_SPECTROGRAMS: 6 (no caching)
//
// RECOMMENDED (with 50% safety margin):
-// MAX_VOICES: 48
-// MAX_SPECTROGRAMS: 166 (no caching)
+// MAX_VOICES: 12
+// MAX_SPECTROGRAMS: 9 (no caching)
//
// NOTE: With spectrogram caching by note parameters,
-// MAX_SPECTROGRAMS could be reduced to ~19
+// MAX_SPECTROGRAMS could be reduced to ~6
// ============================================================
diff --git a/src/generated/test_demo_music.cc b/src/generated/test_demo_music.cc
index 3fdd2a1..f77984e 100644
--- a/src/generated/test_demo_music.cc
+++ b/src/generated/test_demo_music.cc
@@ -20,36 +20,36 @@ const AssetId g_tracker_sample_assets[] = {
};
static const TrackerEvent PATTERN_EVENTS_drums_basic[] = {
- { 0.0f, 0, 1.0f, 0.0f },
- { 0.0f, 3, 0.5f, 0.0f },
- { 1.0f, 1, 0.9f, 0.0f },
- { 2.0f, 0, 1.0f, 0.0f },
- { 3.0f, 1, 0.9f, 0.0f },
+ { 0.00f, 0, 1.0f, 0.0f },
+ { 0.00f, 3, 0.5f, 0.0f },
+ { 0.25f, 1, 0.9f, 0.0f },
+ { 0.50f, 0, 1.0f, 0.0f },
+ { 0.75f, 1, 0.9f, 0.0f },
};
static const TrackerEvent PATTERN_EVENTS_drums_with_crash[] = {
- { 0.0f, 0, 1.0f, 0.0f },
- { 0.0f, 2, 0.9f, 0.0f },
- { 0.0f, 3, 0.5f, 0.0f },
- { 1.0f, 1, 0.9f, 0.0f },
- { 2.0f, 0, 1.0f, 0.0f },
- { 3.0f, 1, 0.9f, 0.0f },
+ { 0.00f, 0, 1.0f, 0.0f },
+ { 0.00f, 2, 0.9f, 0.0f },
+ { 0.00f, 3, 0.5f, 0.0f },
+ { 0.25f, 1, 0.9f, 0.0f },
+ { 0.50f, 0, 1.0f, 0.0f },
+ { 0.75f, 1, 0.9f, 0.0f },
};
const TrackerPattern g_tracker_patterns[] = {
- { PATTERN_EVENTS_drums_basic, 5, 4.0f }, // drums_basic
- { PATTERN_EVENTS_drums_with_crash, 6, 4.0f }, // drums_with_crash
+ { PATTERN_EVENTS_drums_basic, 5, 1.00f }, // drums_basic
+ { PATTERN_EVENTS_drums_with_crash, 6, 1.00f }, // drums_with_crash
};
const uint32_t g_tracker_patterns_count = 2;
static const TrackerPatternTrigger SCORE_TRIGGERS[] = {
{ 0.0f, 0 },
- { 2.0f, 0 },
- { 4.0f, 1 },
- { 6.0f, 0 },
- { 8.0f, 0 },
- { 10.0f, 0 },
- { 12.0f, 1 },
- { 14.0f, 0 },
+ { 1.0f, 0 },
+ { 2.0f, 1 },
+ { 3.0f, 0 },
+ { 4.0f, 0 },
+ { 5.0f, 0 },
+ { 6.0f, 1 },
+ { 7.0f, 0 },
};
const TrackerScore g_tracker_score = {
diff --git a/src/gpu/effects/flash_effect.cc b/src/gpu/effects/flash_effect.cc
index 217a7bb..5aebe2d 100644
--- a/src/gpu/effects/flash_effect.cc
+++ b/src/gpu/effects/flash_effect.cc
@@ -15,7 +15,7 @@ FlashEffect::FlashEffect(const GpuContext& ctx)
struct Uniforms {
flash_intensity: f32,
- _pad0: f32,
+ intensity: f32,
_pad1: f32,
_pad2: f32,
};
@@ -42,7 +42,9 @@ FlashEffect::FlashEffect(const GpuContext& ctx)
let color = textureSample(inputTexture, inputSampler, input.uv);
// Add white flash: blend towards white based on flash intensity
let white = vec3<f32>(1.0, 1.0, 1.0);
- let flashed = mix(color.rgb, white, uniforms.flash_intensity);
+ let green = vec3<f32>(0.0, 1.0, 0.0);
+ var flashed = mix(color.rgb, green, uniforms.intensity);
+ if (input.uv.y > .5) { flashed = mix(color.rgb, white, uniforms.flash_intensity); }
return vec4<f32>(flashed, color.a);
}
)";
@@ -68,9 +70,9 @@ void FlashEffect::render(WGPURenderPassEncoder pass, float time, float beat,
}
// Exponential decay
- flash_intensity_ *= 0.85f;
+ flash_intensity_ *= 0.98f;
- float uniforms[4] = {flash_intensity_, 0.0f, 0.0f, 0.0f};
+ float uniforms[4] = {flash_intensity_, intensity, 0.0f, 0.0f};
wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, uniforms, sizeof(uniforms));
wgpuRenderPassEncoderSetPipeline(pass, pipeline_);
diff --git a/src/gpu/effects/post_process_helper.cc b/src/gpu/effects/post_process_helper.cc
index db89d77..0a2ac22 100644
--- a/src/gpu/effects/post_process_helper.cc
+++ b/src/gpu/effects/post_process_helper.cc
@@ -1,6 +1,7 @@
// This file is part of the 64k demo project.
// It implements helper functions for post-processing effects.
+#include "post_process_helper.h"
#include "../demo_effects.h"
#include "gpu/gpu.h"
#include <cstring>
@@ -18,15 +19,15 @@ WGPURenderPipeline create_post_process_pipeline(WGPUDevice device,
wgpuDeviceCreateShaderModule(device, &shader_desc);
WGPUBindGroupLayoutEntry bgl_entries[3] = {};
- bgl_entries[0].binding = 0;
+ bgl_entries[0].binding = PP_BINDING_SAMPLER;
bgl_entries[0].visibility = WGPUShaderStage_Fragment;
bgl_entries[0].sampler.type = WGPUSamplerBindingType_Filtering;
- bgl_entries[1].binding = 1;
+ bgl_entries[1].binding = PP_BINDING_TEXTURE;
bgl_entries[1].visibility = WGPUShaderStage_Fragment;
bgl_entries[1].texture.sampleType = WGPUTextureSampleType_Float;
bgl_entries[1].texture.viewDimension = WGPUTextureViewDimension_2D;
- bgl_entries[2].binding = 2;
- bgl_entries[2].visibility = WGPUShaderStage_Fragment;
+ bgl_entries[2].binding = PP_BINDING_UNIFORMS;
+ bgl_entries[2].visibility = WGPUShaderStage_Vertex | WGPUShaderStage_Fragment;
bgl_entries[2].buffer.type = WGPUBufferBindingType_Uniform;
WGPUBindGroupLayoutDescriptor bgl_desc = {};
@@ -74,11 +75,11 @@ void pp_update_bind_group(WGPUDevice device, WGPURenderPipeline pipeline,
sd.maxAnisotropy = 1;
WGPUSampler sampler = wgpuDeviceCreateSampler(device, &sd);
WGPUBindGroupEntry bge[3] = {};
- bge[0].binding = 0;
+ bge[0].binding = PP_BINDING_SAMPLER;
bge[0].sampler = sampler;
- bge[1].binding = 1;
+ bge[1].binding = PP_BINDING_TEXTURE;
bge[1].textureView = input_view;
- bge[2].binding = 2;
+ bge[2].binding = PP_BINDING_UNIFORMS;
bge[2].buffer = uniforms.buffer;
bge[2].size = uniforms.size;
WGPUBindGroupDescriptor bgd = {
diff --git a/src/gpu/effects/post_process_helper.h b/src/gpu/effects/post_process_helper.h
index 1986ff3..45757cf 100644
--- a/src/gpu/effects/post_process_helper.h
+++ b/src/gpu/effects/post_process_helper.h
@@ -5,7 +5,13 @@
#include "gpu/gpu.h"
+// Standard post-process bind group layout (group 0):
+#define PP_BINDING_SAMPLER 0 // Sampler for input texture
+#define PP_BINDING_TEXTURE 1 // Input texture (previous render pass)
+#define PP_BINDING_UNIFORMS 2 // Custom uniforms buffer
+
// Helper to create a standard post-processing pipeline
+// Uniforms are accessible to both vertex and fragment shaders
WGPURenderPipeline create_post_process_pipeline(WGPUDevice device,
WGPUTextureFormat format,
const char* shader_code);
diff --git a/src/main.cc b/src/main.cc
index 0e6fd71..89e21f1 100644
--- a/src/main.cc
+++ b/src/main.cc
@@ -115,6 +115,7 @@ int main(int argc, char** argv) {
} else {
g_tempo_scale = 1.0f; // Reset to normal
}
+ g_tempo_scale = 1.0f;
#if !defined(STRIP_ALL)
// Debug output when tempo changes significantly
diff --git a/src/test_demo.cc b/src/test_demo.cc
index 9635f88..491968c 100644
--- a/src/test_demo.cc
+++ b/src/test_demo.cc
@@ -23,6 +23,7 @@ class PeakMeterEffect : public PostProcessEffect {
public:
PeakMeterEffect(const GpuContext& ctx)
: PostProcessEffect(ctx) {
+ // Use standard post-process binding macros
const char* shader_code = R"(
struct VertexOutput {
@builtin(position) position: vec4<f32>,
@@ -43,6 +44,7 @@ class PeakMeterEffect : public PostProcessEffect {
@vertex
fn vs_main(@builtin(vertex_index) vertexIndex: u32) -> VertexOutput {
var output: VertexOutput;
+ // Full-screen triangle (required for post-process pass-through)
var pos = array<vec2<f32>, 3>(
vec2<f32>(-1.0, -1.0),
vec2<f32>(3.0, -1.0),
@@ -55,30 +57,23 @@ class PeakMeterEffect : public PostProcessEffect {
@fragment
fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
- let color = textureSample(inputTexture, inputSampler, input.uv);
-
- // Draw red horizontal bar in middle of screen
- // Bar height: 5% of screen height
- // Bar width: proportional to peak_value (0.0 to 1.0)
- let bar_height = 0.05;
- let bar_center_y = 0.5;
- let bar_y_min = bar_center_y - bar_height * 0.5;
- let bar_y_max = bar_center_y + bar_height * 0.5;
-
- // Bar extends from left (0.0) to peak_value position
- let bar_x_max = uniforms.peak_value;
-
- // Check if current pixel is inside the bar
+ // Bar dimensions
+ let bar_y_min = 0.005;
+ let bar_y_max = 0.015;
+ let bar_x_min = 0.015;
+ let bar_x_max = 0.250;
let in_bar_y = input.uv.y >= bar_y_min && input.uv.y <= bar_y_max;
- let in_bar_x = input.uv.x <= bar_x_max;
+ let in_bar_x = input.uv.x >= bar_x_min && input.uv.x <= bar_x_max;
+ // Optimization: Return bar color early (avoids texture sampling for ~5% of pixels)
if (in_bar_y && in_bar_x) {
- // Red bar
- return vec4<f32>(1.0, 0.0, 0.0, 1.0);
- } else {
- // Original color
- return color;
+ let uv_x = (input.uv.x - bar_x_min) / (bar_x_max - bar_x_min);
+ let factor = step(uv_x, uniforms.peak_value);
+ return mix(vec4<f32>(0.0, 0.0, 0.0, 1.0), vec4<f32>(1.0, 0.0, 0.0,1.0), factor);
}
+
+ // Pass through input texture for rest of screen
+ return textureSample(inputTexture, inputSampler, input.uv);
}
)";
@@ -102,7 +97,7 @@ class PeakMeterEffect : public PostProcessEffect {
wgpuRenderPassEncoderSetPipeline(pass, pipeline_);
wgpuRenderPassEncoderSetBindGroup(pass, 0, bind_group_, 0, nullptr);
- wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0);
+ wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); // Full-screen triangle
}
};
@@ -316,7 +311,9 @@ int main(int argc, char** argv) {
if (peak_log) {
if (log_peaks_fine) {
// Log every frame for fine-grained analysis
- fprintf(peak_log, "%d %.6f %.6f %d\n", frame_number, audio_time, raw_peak, beat_number);
+ // Use platform_get_time() for high-resolution timestamps (not audio_time which advances in chunks)
+ const double frame_time = platform_get_time();
+ fprintf(peak_log, "%d %.6f %.6f %d\n", frame_number, frame_time, raw_peak, beat_number);
} else if (beat_number != last_beat_logged) {
// Log only at beat boundaries
fprintf(peak_log, "%d %.6f %.6f\n", beat_number, audio_time, raw_peak);
@@ -350,7 +347,6 @@ int main(int argc, char** argv) {
printf("Peak log written to '%s'\n", log_peaks_file);
}
#endif
-
audio_shutdown();
gpu_shutdown();
platform_shutdown(&platform_state);