diff options
Diffstat (limited to 'src/gpu/post_process_helper.h')
| -rw-r--r-- | src/gpu/post_process_helper.h | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/src/gpu/post_process_helper.h b/src/gpu/post_process_helper.h index 33ef20b..963f671 100644 --- a/src/gpu/post_process_helper.h +++ b/src/gpu/post_process_helper.h @@ -4,20 +4,10 @@ #pragma once #include "gpu/gpu.h" +#include "gpu/sequence.h" #include "util/mini_math.h" -// Uniform data common to all post-processing effects -struct CommonPostProcessUniforms { - vec2 resolution; // Screen dimensions - float aspect_ratio; // Width/height ratio - float time; // Physical time in seconds (unaffected by tempo) - float beat_time; // Musical time in beats (absolute, tempo-scaled) - float beat_phase; // Fractional beat (0.0-1.0 within current beat) - float audio_intensity; // Audio peak for beat sync - float _pad; // Padding for 16-byte alignment -}; -static_assert(sizeof(CommonPostProcessUniforms) == 32, - "CommonPostProcessUniforms must be 32 bytes for WGSL alignment"); +// Use UniformsSequenceParams (defined in sequence.h) for post-process effects // Standard post-process bind group layout (group 0): #define PP_BINDING_SAMPLER 0 // Sampler for input texture |
