summaryrefslogtreecommitdiff
path: root/src/effects/rotating_cube_effect.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/effects/rotating_cube_effect.cc')
-rw-r--r--src/effects/rotating_cube_effect.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/effects/rotating_cube_effect.cc b/src/effects/rotating_cube_effect.cc
index 57f0a83..1f56b8b 100644
--- a/src/effects/rotating_cube_effect.cc
+++ b/src/effects/rotating_cube_effect.cc
@@ -1,5 +1,5 @@
// This file is part of the 64k demo project.
-// It implements RotatingCubeEffect (simplified v2 port).
+// It implements RotatingCube (simplified v2 port).
#include "util/fatal_error.h"
#include "effects/rotating_cube_effect.h"
@@ -7,7 +7,7 @@
#include "gpu/gpu.h"
#include "gpu/shaders.h"
-RotatingCubeEffect::RotatingCubeEffect(const GpuContext& ctx,
+RotatingCube::RotatingCube(const GpuContext& ctx,
const std::vector<std::string>& inputs,
const std::vector<std::string>& outputs)
: Effect(ctx, inputs, outputs), depth_node_(outputs[0] + "_depth") {
@@ -100,19 +100,19 @@ RotatingCubeEffect::RotatingCubeEffect(const GpuContext& ctx,
wgpuBindGroupLayoutRelease(bgl);
}
-RotatingCubeEffect::~RotatingCubeEffect() {
+RotatingCube::~RotatingCube() {
if (bind_group_)
wgpuBindGroupRelease(bind_group_);
if (pipeline_)
wgpuRenderPipelineRelease(pipeline_);
}
-void RotatingCubeEffect::declare_nodes(NodeRegistry& registry) {
+void RotatingCube::declare_nodes(NodeRegistry& registry) {
// Declare depth buffer node
registry.declare_node(depth_node_, NodeType::DEPTH24, -1, -1);
}
-void RotatingCubeEffect::render(WGPUCommandEncoder encoder,
+void RotatingCube::render(WGPUCommandEncoder encoder,
const UniformsSequenceParams& params,
NodeRegistry& nodes) {
rotation_ += 0.016f * 1.5f;