diff options
Diffstat (limited to 'src/effects/placeholder_effect.cc')
| -rw-r--r-- | src/effects/placeholder_effect.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/effects/placeholder_effect.cc b/src/effects/placeholder_effect.cc index 6127e0c..73ee5a8 100644 --- a/src/effects/placeholder_effect.cc +++ b/src/effects/placeholder_effect.cc @@ -1,9 +1,9 @@ -// Placeholder effect v2 implementation - logs TODO warning once +// Placeholder effect implementation - logs TODO warning once #include "effects/placeholder_effect.h" #include "util/fatal_error.h" #include "gpu/post_process_helper.h" -#include "gpu/shaders.h" +#include "effects/shaders.h" #include <cstdio> Placeholder::Placeholder(const GpuContext& ctx, @@ -13,14 +13,14 @@ Placeholder::Placeholder(const GpuContext& ctx, : Effect(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr), sampler_(nullptr), name_(placeholder_name) { // Log once on construction - fprintf(stderr, "TODO: %s not yet ported to v2, using passthrough\n", name_); + fprintf(stderr, "TODO: %s not yet implemented, using passthrough\n", name_); // Headless mode: skip GPU resource creation (compiled out in STRIP_ALL) HEADLESS_RETURN_IF_NULL(ctx_.device); uniforms_buffer_.init(ctx_.device); pipeline_ = create_post_process_pipeline(ctx_.device, WGPUTextureFormat_RGBA8Unorm, - passthrough_v2_shader_wgsl); + passthrough_shader_wgsl); WGPUSamplerDescriptor sampler_desc = {}; sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; |
