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Diffstat (limited to 'src/effects/hybrid3_d_effect_v2.h')
| -rw-r--r-- | src/effects/hybrid3_d_effect_v2.h | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/src/effects/hybrid3_d_effect_v2.h b/src/effects/hybrid3_d_effect_v2.h deleted file mode 100644 index c8116b0..0000000 --- a/src/effects/hybrid3_d_effect_v2.h +++ /dev/null @@ -1,32 +0,0 @@ -// This file is part of the 64k demo project. -// It declares Hybrid3DEffectV2 (simplified v2 port). -// TODO: Full Renderer3D integration with Scene/Camera - -#pragma once - -#include "3d/camera.h" -#include "3d/renderer.h" -#include "3d/scene.h" -#include "gpu/effect_v2.h" - -class Hybrid3DEffectV2 : public EffectV2 { - public: - Hybrid3DEffectV2(const GpuContext& ctx, - const std::vector<std::string>& inputs, - const std::vector<std::string>& outputs); - ~Hybrid3DEffectV2() override; - - void declare_nodes(NodeRegistry& registry) override; - void render(WGPUCommandEncoder encoder, - const UniformsSequenceParams& params, - NodeRegistry& nodes) override; - - private: - Renderer3D renderer_; - Scene scene_; - Camera camera_; - bool initialized_ = false; - std::string depth_node_; - WGPUTexture dummy_texture_; - WGPUTextureView dummy_texture_view_; -}; |
