summaryrefslogtreecommitdiff
path: root/src/audio/jittered_audio_backend.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/audio/jittered_audio_backend.cc')
-rw-r--r--src/audio/jittered_audio_backend.cc112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/audio/jittered_audio_backend.cc b/src/audio/jittered_audio_backend.cc
new file mode 100644
index 0000000..5561c11
--- /dev/null
+++ b/src/audio/jittered_audio_backend.cc
@@ -0,0 +1,112 @@
+// This file is part of the 64k demo project.
+// It implements a test backend that simulates jittered audio consumption.
+
+#if !defined(STRIP_ALL)
+
+#include "jittered_audio_backend.h"
+#include "audio.h"
+#include "ring_buffer.h"
+#include <chrono>
+#include <cstdlib>
+#include <cstring>
+#include <random>
+#include <thread>
+
+JitteredAudioBackend::JitteredAudioBackend()
+ : running_(false),
+ should_stop_(false),
+ jitter_ms_(5.0f),
+ base_interval_ms_(10.0f),
+ min_chunk_frames_(256),
+ max_chunk_frames_(1024),
+ total_frames_consumed_(0),
+ underrun_count_(0) {
+}
+
+JitteredAudioBackend::~JitteredAudioBackend() {
+ shutdown();
+}
+
+void JitteredAudioBackend::init() {
+ // Nothing to initialize
+}
+
+void JitteredAudioBackend::start() {
+ if (running_.load()) return;
+
+ should_stop_.store(false);
+ running_.store(true);
+
+ // Start audio thread
+ audio_thread_ = std::thread(&JitteredAudioBackend::audio_thread_loop, this);
+}
+
+void JitteredAudioBackend::shutdown() {
+ if (!running_.load()) return;
+
+ should_stop_.store(true);
+
+ if (audio_thread_.joinable()) {
+ audio_thread_.join();
+ }
+
+ running_.store(false);
+}
+
+void JitteredAudioBackend::set_jitter_amount(float jitter_ms) {
+ jitter_ms_ = jitter_ms;
+}
+
+void JitteredAudioBackend::set_base_interval(float interval_ms) {
+ base_interval_ms_ = interval_ms;
+}
+
+void JitteredAudioBackend::set_chunk_size_range(int min_frames, int max_frames) {
+ min_chunk_frames_ = min_frames;
+ max_chunk_frames_ = max_frames;
+}
+
+void JitteredAudioBackend::audio_thread_loop() {
+ AudioRingBuffer* ring_buffer = audio_get_ring_buffer();
+ if (ring_buffer == nullptr) return;
+
+ // Random number generator for jitter
+ std::random_device rd;
+ std::mt19937 gen(rd());
+ std::uniform_real_distribution<float> jitter_dist(-jitter_ms_, jitter_ms_);
+ std::uniform_int_distribution<int> chunk_dist(min_chunk_frames_, max_chunk_frames_);
+
+ while (!should_stop_.load()) {
+ // Calculate jittered wait time
+ const float jitter = jitter_dist(gen);
+ const float wait_ms = base_interval_ms_ + jitter;
+ const int wait_us = (int)(wait_ms * 1000.0f);
+
+ if (wait_us > 0) {
+ std::this_thread::sleep_for(std::chrono::microseconds(wait_us));
+ }
+
+ // Random chunk size
+ const int chunk_frames = chunk_dist(gen);
+ const int chunk_samples = chunk_frames * 2; // Stereo
+
+ // Read from ring buffer
+ float* temp_buffer = new float[chunk_samples];
+ const int read_samples = ring_buffer->read(temp_buffer, chunk_samples);
+
+ // Check for underrun
+ if (read_samples < chunk_samples) {
+ underrun_count_.fetch_add(1);
+ }
+
+ // Track consumption
+ total_frames_consumed_.fetch_add(read_samples / 2);
+
+ // Notify of frames rendered (for tracking)
+ on_frames_rendered(read_samples / 2);
+
+ delete[] temp_buffer;
+ }
+}
+
+#endif /* !defined(STRIP_ALL) */