diff options
Diffstat (limited to 'src/3d/renderer_pipelines.cc')
| -rw-r--r-- | src/3d/renderer_pipelines.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/3d/renderer_pipelines.cc b/src/3d/renderer_pipelines.cc index fed3983..57e71ae 100644 --- a/src/3d/renderer_pipelines.cc +++ b/src/3d/renderer_pipelines.cc @@ -17,7 +17,7 @@ void Renderer3D::create_pipeline() { WGPURenderPipeline Renderer3D::create_pipeline_impl(bool use_bvh) { // Main SDF shader size_t size; - const char* shader_code = reinterpret_cast<const char*>( + const char* shader_code = (const char*)( GetAsset(AssetId::ASSET_SHADER_RENDERER_3D, &size)); // Compose the final shader by substituting the scene query implementation @@ -134,7 +134,7 @@ WGPURenderPipeline Renderer3D::create_pipeline_impl(bool use_bvh) { void Renderer3D::create_mesh_pipeline() { size_t size; - const char* shader_code = reinterpret_cast<const char*>( + const char* shader_code = (const char*)( GetAsset(AssetId::ASSET_SHADER_MESH, &size)); ShaderComposer::CompositionMap composition_map; @@ -261,7 +261,7 @@ void Renderer3D::create_mesh_pipeline() { void Renderer3D::create_skybox_pipeline() { size_t size; - const char* shader_code = reinterpret_cast<const char*>( + const char* shader_code = (const char*)( GetAsset(AssetId::ASSET_SHADER_SKYBOX, &size)); std::string composed_shader = |
