diff options
Diffstat (limited to 'src/3d/renderer.cc')
| -rw-r--r-- | src/3d/renderer.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/3d/renderer.cc b/src/3d/renderer.cc index 14c05f7..13917b1 100644 --- a/src/3d/renderer.cc +++ b/src/3d/renderer.cc @@ -122,7 +122,7 @@ fn map_scene(p: vec3<f32>) -> f32 { fn calc_shadow(ro: vec3<f32>, rd: vec3<f32>, tmin: f32, tmax: f32) -> f32 { var t = tmin; var res = 1.0; - for (var i = 0; i < 30; i++) { + for (var i = 0; i < 30; i = i + 1) { let h = map_scene(ro + rd * t); if (h < 0.001) { return 0.0; // Hard shadow hit |
