diff options
Diffstat (limited to 'common/shaders/passthrough.wgsl')
| -rw-r--r-- | common/shaders/passthrough.wgsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/shaders/passthrough.wgsl b/common/shaders/passthrough.wgsl index 265082a..bce377c 100644 --- a/common/shaders/passthrough.wgsl +++ b/common/shaders/passthrough.wgsl @@ -6,6 +6,6 @@ @group(0) @binding(1) var input_texture: texture_2d<f32>; @group(0) @binding(2) var<uniform> uniforms: UniformsSequenceParams; -@fragment fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> { +@fragment fn fs_main(in: VertexOutput) -> @location(0) vec4f { return textureSample(input_texture, input_sampler, in.uv); } |
