diff options
Diffstat (limited to 'cnn_v3/shaders/gbuf_deferred.wgsl')
| -rw-r--r-- | cnn_v3/shaders/gbuf_deferred.wgsl | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/cnn_v3/shaders/gbuf_deferred.wgsl b/cnn_v3/shaders/gbuf_deferred.wgsl index dda4b27..2ed4ce3 100644 --- a/cnn_v3/shaders/gbuf_deferred.wgsl +++ b/cnn_v3/shaders/gbuf_deferred.wgsl @@ -5,6 +5,7 @@ #include "math/normal" @group(0) @binding(0) var feat_tex0: texture_2d<u32>; +@group(0) @binding(1) var feat_tex1: texture_2d<u32>; @group(0) @binding(2) var<uniform> uniforms: GBufDeferredUniforms; struct GBufDeferredUniforms { @@ -39,5 +40,9 @@ fn fs_main(@builtin(position) pos: vec4f) -> @location(0) vec4f { let normal = oct_decode(vec2f(bx.y, ny_d.x)); let diffuse = max(0.0, dot(normal, KEY_LIGHT)); - return vec4f(albedo * (AMBIENT + diffuse), 1.0); + // feat_tex1[2] = pack4x8unorm(mip2.g, mip2.b, shadow, transp) + let t1 = textureLoad(feat_tex1, coord, 0); + let shadow = unpack4x8unorm(t1.z).z; + + return vec4f(albedo * (AMBIENT + diffuse * shadow), 1.0); } |
