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authorskal <pascal.massimino@gmail.com>2026-02-16 10:05:18 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 10:05:18 +0100
commit6daee26bf30e5f0da19ce01ad69c49da8fa11b1a (patch)
treeb7977e4c099d67bf9e8627c3b1de1a819f3bb1bc /workspaces
parent2e33a435d6f1efee5a6c88cbfc99b97241fe2ad3 (diff)
feat(sequence): port hybrid_3d_effect to v2
- Add Hybrid3DEffectV2 with Renderer3D integration - Simplified scene (1 center cube + 8 surrounding objects) - Use NodeRegistry for depth buffer - Update timeline_v2.seq hybrid_heptagon sequence (simplified chain) - All 36 tests passing Phase 4 complete: - 3 complex effects ported (particles, rotating_cube, hybrid_3d) - 4 working v2 effects total (+ passthrough, gaussian_blur, heptagon, placeholder) - 7 simple effects as inline functions (postprocess_inline.wgsl) - V2 timeline integrated with build system - All sequences functional with v2 effects handoff(Claude): Phase 4 effect ports complete
Diffstat (limited to 'workspaces')
-rw-r--r--workspaces/main/timeline_v2.seq9
1 files changed, 3 insertions, 6 deletions
diff --git a/workspaces/main/timeline_v2.seq b/workspaces/main/timeline_v2.seq
index 3c97f7b..4b51023 100644
--- a/workspaces/main/timeline_v2.seq
+++ b/workspaces/main/timeline_v2.seq
@@ -22,12 +22,9 @@ SEQUENCE 12.00 1 "particles"
EFFECT = GaussianBlurEffect temp1 -> sink 0.00 4.00
SEQUENCE 16.00 2 "hybrid_heptagon"
- # Theme (placeholder) -> Heptagon -> ParticleSpray (placeholder) -> Particles (placeholder) -> Hybrid3D (placeholder) -> sink
- EFFECT + PlaceholderEffect source -> temp1 0.00 4.00
- EFFECT + HeptagonEffect temp1 -> temp2 0.00 4.00
- EFFECT + PlaceholderEffect temp2 -> temp3 0.00 2.00
- EFFECT = PlaceholderEffect temp3 -> temp4 2.00 4.00
- EFFECT + PlaceholderEffect temp4 -> sink 0.00 4.00
+ # Heptagon -> Hybrid3D -> sink
+ EFFECT + HeptagonEffect source -> temp1 0.00 4.00
+ EFFECT + Hybrid3DEffectV2 temp1 -> sink 0.00 4.00
SEQUENCE 20.00 0 "heptagon_scene"
# Heptagon -> Scene1 (placeholder) -> sink