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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 10:05:18 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 10:05:18 +0100 |
| commit | 6daee26bf30e5f0da19ce01ad69c49da8fa11b1a (patch) | |
| tree | b7977e4c099d67bf9e8627c3b1de1a819f3bb1bc /workspaces/main/workspace.cfg | |
| parent | 2e33a435d6f1efee5a6c88cbfc99b97241fe2ad3 (diff) | |
feat(sequence): port hybrid_3d_effect to v2
- Add Hybrid3DEffectV2 with Renderer3D integration
- Simplified scene (1 center cube + 8 surrounding objects)
- Use NodeRegistry for depth buffer
- Update timeline_v2.seq hybrid_heptagon sequence (simplified chain)
- All 36 tests passing
Phase 4 complete:
- 3 complex effects ported (particles, rotating_cube, hybrid_3d)
- 4 working v2 effects total (+ passthrough, gaussian_blur, heptagon, placeholder)
- 7 simple effects as inline functions (postprocess_inline.wgsl)
- V2 timeline integrated with build system
- All sequences functional with v2 effects
handoff(Claude): Phase 4 effect ports complete
Diffstat (limited to 'workspaces/main/workspace.cfg')
0 files changed, 0 insertions, 0 deletions
